Wode Hag

Level 3 Solo (Fey, Hag)

Draw Steel: Monsters (Book Two)

Wode Hag is a level 3 solo (fey, hag) for Draw Steel. It has 300 Stamina and an Encounter Value of 60.

Level
3
Organization
Solo
Encounter Value
60
Size
1L
Speed
5
Stamina
300
Stability
1
Free Strike
6
Movement
Fly, hover
Might
+2
Agility
+1
Reason
+1
Intuition
+3
Presence
+3

Traits

Solo Monster

End Effect: At the end of each of their turns, the hag can take 5 damage to end one effect on them that can be ended by a saving throw. This damage can’t be reduced in any way. Solo Turns: The hag can take two turns each round. They can’t take turns consecutively.

Supernatural Resistance

Magic and psionic abilities used against the hag take a bane.

Shapeshifter

Magic Maneuver Self Self Effect: The hag alters their body to become any size 1 creature, from a house cat to a humanoid. If the hag uses this ability while outside of any enemy’s line of effect, they can choose to be automatically hidden. The hag can return to their original form as a free maneuver. 5 Malice: The hag becomes a size 2 creature instead, from a bear to an ogre. While in this form, the hag’s melee abilities gain a +1 bonus to distance and deal an extra 4 damage.

Actions

Corrosive Claws

Melee, Strike, Weapon

Main action · Melee 1 · Target: Two creatures or objects

2d10 + 3

11 or lower
9 corruption damage; a<1] weakened (save ends)
12 to 16
13 corruption damage; a<2] weakened (save ends)
17 or higher
16 corruption damage; a<3] weakened (save ends)

Soul Steal

Area, Magic

Main action · 4 cube within 1 · Target: Each enemy in the area

2d10 + 3

11 or lower
5 corruption damage; p<1] 4 corruption damage
12 to 16
8 corruption damage; p<2] 5 corruption damage
17 or higher
10 corruption damage; p<3] 6 corruption damage

This ability gains an edge against a target who has a soul. 3 Malice: The hag regains Stamina equal to half the damage dealt.

Turned Upside Down

Area, Magic

Triggered action · 1 burst · Target: Each enemy in the area

2d10 + 3

11 or lower
Slide 2; r<1] the slide is vertical
12 to 16
Slide 3; r<2] the slide is vertical, and the target is restrained (EoT)
17 or higher
Vertical slide 5; r<3] restrained (EoT)

2 Malice. Trigger: A creature targets the hag with a melee strike. Effect: While restrained this way, a creature who is vertical force moved is suspended in midair. The creature falls when the condition ends.

Snackies for Sweeties

Area, Magic

Villain Action 1 · 5 burst · Target: Each creature in the area

2d10 + 3

11 or lower
6 poison damage
12 to 16
10 poison damage
17 or higher
13 poison damage

The hag attaches an ornate explosive pastry to each target who has a<2]. At the end of the round, the hag makes one power roll against each creature with a pastry attached to them. Special: A creature wearing a pastry or adjacent to a creature wearing a pastry can attempt an Agility test to remove the pastry as a maneuver. ! The hag makes the power roll for all pastries. @ The pastry is not removed. # The pastry is removed and can no longer explode.

Open the Oven

Area, Weapon

Villain Action 3 · 5 cube within 1 · Target: Each creature in the area

2d10 + 3

11 or lower
6 fire damage; a<1] weakened (save ends)
12 to 16
10 fire damage; a<2] weakened (save ends)
17 or higher
13 fire damage; a<3] weakened (save ends)

The hag turns the area into a roiling oven until the end of the encounter. Any creature in area takes an extra 5 damage from the hag’s damage-dealing abilities.

Malice abilities

Predator’s Alacrity (Villain Action 2 Malice)

Before using this villain action, the hag shifts up to their speed. They then use Corrosive Claws against each target, push each target up to 2 squares, and shift up to their speed again.

Common questions

What level is Wode Hag in Draw Steel?

Wode Hag is a level 3 solo in Draw Steel.

What is Wode Hag's Encounter Value?

Wode Hag has an Encounter Value (EV) of 60, the number Draw Steel uses to budget encounters.

Add Wode Hag to a Draw Steel encounter in The DM Screen.

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