Wode Hag
Level 3 Solo (Fey, Hag)
Draw Steel: Monsters (Book Two)
Wode Hag is a level 3 solo (fey, hag) for Draw Steel. It has 300 Stamina and an Encounter Value of 60.
- Level
- 3
- Organization
- Solo
- Encounter Value
- 60
- Size
- 1L
- Speed
- 5
- Stamina
- 300
- Stability
- 1
- Free Strike
- 6
- Movement
- Fly, hover
- Might
- +2
- Agility
- +1
- Reason
- +1
- Intuition
- +3
- Presence
- +3
Traits
Solo Monster
End Effect: At the end of each of their turns, the hag can take 5 damage to end one effect on them that can be ended by a saving throw. This damage can’t be reduced in any way. Solo Turns: The hag can take two turns each round. They can’t take turns consecutively.
Supernatural Resistance
Magic and psionic abilities used against the hag take a bane.
Shapeshifter
Magic Maneuver Self Self Effect: The hag alters their body to become any size 1 creature, from a house cat to a humanoid. If the hag uses this ability while outside of any enemy’s line of effect, they can choose to be automatically hidden. The hag can return to their original form as a free maneuver. 5 Malice: The hag becomes a size 2 creature instead, from a bear to an ogre. While in this form, the hag’s melee abilities gain a +1 bonus to distance and deal an extra 4 damage.
Actions
Corrosive Claws
Melee, Strike, Weapon
2d10 + 3
- 11 or lower
- 9 corruption damage; a<1] weakened (save ends)
- 12 to 16
- 13 corruption damage; a<2] weakened (save ends)
- 17 or higher
- 16 corruption damage; a<3] weakened (save ends)
Soul Steal
Area, Magic
2d10 + 3
- 11 or lower
- 5 corruption damage; p<1] 4 corruption damage
- 12 to 16
- 8 corruption damage; p<2] 5 corruption damage
- 17 or higher
- 10 corruption damage; p<3] 6 corruption damage
This ability gains an edge against a target who has a soul. 3 Malice: The hag regains Stamina equal to half the damage dealt.
Turned Upside Down
Area, Magic
2d10 + 3
- 11 or lower
- Slide 2; r<1] the slide is vertical
- 12 to 16
- Slide 3; r<2] the slide is vertical, and the target is restrained (EoT)
- 17 or higher
- Vertical slide 5; r<3] restrained (EoT)
2 Malice. Trigger: A creature targets the hag with a melee strike. Effect: While restrained this way, a creature who is vertical force moved is suspended in midair. The creature falls when the condition ends.
Snackies for Sweeties
Area, Magic
2d10 + 3
- 11 or lower
- 6 poison damage
- 12 to 16
- 10 poison damage
- 17 or higher
- 13 poison damage
The hag attaches an ornate explosive pastry to each target who has a<2]. At the end of the round, the hag makes one power roll against each creature with a pastry attached to them. Special: A creature wearing a pastry or adjacent to a creature wearing a pastry can attempt an Agility test to remove the pastry as a maneuver. ! The hag makes the power roll for all pastries. @ The pastry is not removed. # The pastry is removed and can no longer explode.
Open the Oven
Area, Weapon
2d10 + 3
- 11 or lower
- 6 fire damage; a<1] weakened (save ends)
- 12 to 16
- 10 fire damage; a<2] weakened (save ends)
- 17 or higher
- 13 fire damage; a<3] weakened (save ends)
The hag turns the area into a roiling oven until the end of the encounter. Any creature in area takes an extra 5 damage from the hag’s damage-dealing abilities.
Malice abilities
Predator’s Alacrity (Villain Action 2 Malice)
Before using this villain action, the hag shifts up to their speed. They then use Corrosive Claws against each target, push each target up to 2 squares, and shift up to their speed again.
Common questions
What level is Wode Hag in Draw Steel?
Wode Hag is a level 3 solo in Draw Steel.
What is Wode Hag's Encounter Value?
Wode Hag has an Encounter Value (EV) of 60, the number Draw Steel uses to budget encounters.
Add Wode Hag to a Draw Steel encounter in The DM Screen.
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