Wode Hag
Level 3 Solo (Fey, Hag)
Draw Steel: Monsters (Book Two)
Wode Hag is a level 3 solo (fey, hag) for Draw Steel. It has 300 Stamina and an Encounter Value of 60.
- Level
- 3
- Organization
- Solo
- Encounter Value
- 60
- Size
- 1L
- Speed
- 5
- Stamina
- 300
- Stability
- 1
- Free Strike
- 6
- Movement
- Fly, hover
- Might
- +2
- Agility
- +1
- Reason
- +1
- Intuition
- +3
- Presence
- +3
Traits
Solo Monster
End Effect: At the end of each of their turns, the hag can take 5 damage to end one effect on them that can be ended by a saving throw. This damage can’t be reduced in any way. Solo Turns: The hag can take two turns each round. They can’t take turns consecutively.
Supernatural Resistance
Magic and psionic abilities used against the hag take a bane.
Shapeshifter
Magic Maneuver Self Self Effect: The hag alters their body to become any size 1 creature, from a house cat to a humanoid. If the hag uses this ability while outside of any enemy’s line of effect, they can choose to be automatically hidden. The hag can return to their original form as a free maneuver. 5 Malice: The hag becomes a size 2 creature instead, from a bear to an ogre. While in this form, the hag’s melee abilities gain a +1 bonus to distance and deal an extra 4 damage.
Actions
Corrosive Claws
Melee, Strike, Weapon
2d10 + 3
- 11 or lower
- 9 corruption damage; a<1] weakened (save ends)
- 12 to 16
- 13 corruption damage; a<2] weakened (save ends)
- 17 or higher
- 16 corruption damage; a<3] weakened (save ends)
Soul Steal
Area, Magic
2d10 + 3
- 11 or lower
- 5 corruption damage; p<1] 4 corruption damage
- 12 to 16
- 8 corruption damage; p<2] 5 corruption damage
- 17 or higher
- 10 corruption damage; p<3] 6 corruption damage
This ability gains an edge against a target who has a soul. 3 Malice: The hag regains Stamina equal to half the damage dealt.
Turned Upside Down
Area, Magic
2d10 + 3
- 11 or lower
- Slide 2; r<1] the slide is vertical
- 12 to 16
- Slide 3; r<2] the slide is vertical, and the target is restrained (EoT)
- 17 or higher
- Vertical slide 5; r<3] restrained (EoT)
2 Malice. Trigger: A creature targets the hag with a melee strike. Effect: While restrained this way, a creature who is vertical force moved is suspended in midair. The creature falls when the condition ends.
Snackies for Sweeties
Area, Magic
2d10 + 3
- 11 or lower
- 6 poison damage
- 12 to 16
- 10 poison damage
- 17 or higher
- 13 poison damage
The hag attaches an ornate explosive pastry to each target who has a<2]. At the end of the round, the hag makes one power roll against each creature with a pastry attached to them. Special: A creature wearing a pastry or adjacent to a creature wearing a pastry can attempt an Agility test to remove the pastry as a maneuver. ! The hag makes the power roll for all pastries. @ The pastry is not removed. # The pastry is removed and can no longer explode.
Open the Oven
Area, Weapon
2d10 + 3
- 11 or lower
- 6 fire damage; a<1] weakened (save ends)
- 12 to 16
- 10 fire damage; a<2] weakened (save ends)
- 17 or higher
- 13 fire damage; a<3] weakened (save ends)
The hag turns the area into a roiling oven until the end of the encounter. Any creature in area takes an extra 5 damage from the hag’s damage-dealing abilities.
Malice abilities
Predator’s Alacrity (Villain Action 2 Malice)
Before using this villain action, the hag shifts up to their speed. They then use Corrosive Claws against each target, push each target up to 2 squares, and shift up to their speed again.
Common questions
What level is Wode Hag in Draw Steel?
Wode Hag is a level 3 solo in Draw Steel.
What is Wode Hag's Encounter Value?
Wode Hag has an Encounter Value (EV) of 60, the number Draw Steel uses to budget encounters.