Kingfissure Worm

Level 7 Solo (Beast, Worm)

Draw Steel: Monsters (Book Two)

Kingfissure Worm is a level 7 solo (beast, worm) for Draw Steel. It has 420 Stamina and an Encounter Value of 108.

Level
7
Organization
Solo
Encounter Value
108
Size
5
Speed
10
Stamina
420
Stability
5
Free Strike
8
Movement
Burrow
Might
+5
Agility
+1
Reason
-5
Intuition
+2
Presence
-3

Traits

Solo Monster

End Effect: At the end of each of their turns, the kingfissure worm can take 10 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way. Solo Turns: The kingfissure worm can take two turns each round. They can't take turns consecutively.

Multiple Tongues

The kingfissure worm has three tongues. Each tongue is a 5 × 1 line within 1 square of the kingfissure worm, has 35 Stamina and psychic immunity all, and can't be force moved. Each tongue enables the kingfissure worm to grab one size 3 or smaller creature or object. A tongue can be targeted by abilities only while it has a target grabbed.

Tongue Whip

Melee, Ranged, Strike, Weapon, Maneuver, Melee 5 or ranged 10, One creature or object. Effect: The kingfissure worm can use this maneuver only while they have a creature or object grabbed. The worm slams the grabbed creature or object against the target, dealing 13 damage to both. If this ability is used at range, it deals an extra 5 damage and the grabbed creature or object is released.

Tearing Recoil

Triggered action, Self, Special. Trigger: A tongue takes damage that doesn't reduce it to 0 Stamina. Effect: The kingfissure worm deals 5 damage to the creature or object the tongue had grabbed, releases that creature or object, then pulls the damaged tongue back into their mouth.

Seismic King

The kingfissure worm has line of effect only within 3 squares. However, they ignore concealment for creatures touching the ground and don't need line of effect to use abilities against those creatures.

Swallowed

A creature swallowed by the kingfissure worm is restrained and takes 1d6 acid damage at the start of every turn. If the worm takes 25 or more damage in a single round from swallowed creatures, they immediately regurgitate all creatures they have swallowed, who land prone in unoccupied spaces within 3 squares of the kingfissure worm.

Titanic Tunneler

The kingfissure worm can burrow through stone. When the worm burrows, they create a stable size 3 tunnel in the squares they move through.

Unstoppable Crawler

The kingfissure worm can't be frightened or knocked prone. While the worm is restrained or slowed, they take a -2 penalty to speed instead of suffering those conditions' usual effects on speed.

Actions

Tongue Grab

Melee, Strike, Weapon

Main action · Melee 5 · Target: One creature or object per tongue

2d10 + 5

11 or lower
13 damage; m<3] grabbed
12 to 16
18 damage; m<4] grabbed
17 or higher
22 damage; m<5] grabbed and the target takes a bane on the Escape Grab maneuver

The kingfissure worm must have one or more tongues to use this ability. As a maneuver, the kingfissure worm can pull up to two creatures grabbed this way adjacent to them.

Maw

Charge, Melee, Strike, Weapon

Main action · Melee 1 · Target: One creature or object

2d10 + 5

11 or lower
15 damage; push 3
12 to 16
20 damage; push 5, prone
17 or higher
25 damage; the target is swallowed (see Swallowed)

2 Malice: When the kingfissure worm uses the Charge main action, they ignore difficult terrain and automatically destroy mundane size 3 and smaller objects in the path of their charge. The first time the kingfissure worm moves through a creature's space during this charge, that creature takes 8 damage and is pushed up to 3 squares.

Better Out Than In

Area, Weapon

Villain Action 3 · 5 burst · Target: Each enemy and object in the area

2d10 + 5

11 or lower
8 acid damage; p<3] weakened (save ends)
12 to 16
13 acid damage; p<4] weakened (save ends)
17 or higher
17 acid damage; p<5] weakened (save ends)

Each creature swallowed by the worm is regurgitated and automatically subject to the tier 3 outcome, then lands prone in an unoccupied space within 5 squares of the kingfissure worm.

Megaquake

Area, Weapon

Main action · 5 burst · Target: Each enemy and object in the area

2d10 + 5

11 or lower
8 damage; m<3] slide 5
12 to 16
13 damage; m<4] slide 5
17 or higher
17 damage; m<5] slide 5

7 Malice: Until the end of the next round, each target takes a -3 penalty to stability, treats all terrain as difficult terrain, and takes 10 damage whenever they are knocked prone.

Malice abilities

Consume (2 Malice)

The target is swallowed (see Swallowed).

Aftershock (3 Malice)

Trigger: A creature deals damage to the kingfissure worm or one of their tongues. Effect: Each creature within 5 squares of the kingfissure worm takes 5 damage, and if they have a<4] they are knocked prone. The kingfissure worm can use this ability only once per round.

Solo Action (5 Malice)

The kingfissure worm takes an additional main action on their turn. They can use this feature even if they are dazed.

Spontaneous Regeneration (5 Malice)

The kingfissure worm loses 35 Stamina and regrows one tongue, to a maximum of three tongues. The worm is then dazed until the end of their turn.

King's Fissure (Villain Action 1 Malice)

Special: Each target must be on the ground. Effect: The area becomes a 10-square-deep fissure in the earth. Each target makes an Agility test. Tier 1: 10 damage; the target falls into the fissure, lands prone, and can't stand (EoT). Tier 2: 10 damage; the target is knocked prone and left hanging at the edge of the area. Tier 3: The target shifts to the nearest unoccupied space outside the area.

Earth Breach (Villain Action 2 Malice)

The kingfissure worm can use this villain action only while burrowing. The worm burrows up to half their speed, then breaches the surface and moves 5 squares straight up before dropping back to the ground. Each creature or object whose space the worm moves through during this movement takes 10 damage, and if they have a<4] they are knocked prone. Any creature who is made winded by this damage is swallowed (see Swallowed).

Common questions

What level is Kingfissure Worm in Draw Steel?

Kingfissure Worm is a level 7 solo in Draw Steel.

What is Kingfissure Worm's Encounter Value?

Kingfissure Worm has an Encounter Value (EV) of 108, the number Draw Steel uses to budget encounters.

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