Shadow Elf Eclipse
Level 6 Leader (Fey, Humanoid, Shadow Elf)
Draw Steel: Monsters (Book Two)
Shadow Elf Eclipse is a level 6 leader (fey, humanoid, shadow elf) for Draw Steel. It has 180 Stamina and an Encounter Value of 32.
- Level
- 6
- Organization
- Leader
- Encounter Value
- 32
- Size
- 1M
- Speed
- 6
- Stamina
- 180
- Stability
- 1
- Free Strike
- 7
- Movement
- Climb
- Might
- +4
- Agility
- +3
- Reason
- +2
- Intuition
- +1
- Presence
- +2
Traits
Put It Out!
Ranged - Triggered action. Ranged 10 - The triggering enemy. Trigger: An enemy within distance uses an ability that emits light, including abilities that deal fire or lightning damage. Effect: The target has a double bane on the ability.
End Effect
At the end of each of their turns, the eclipse can take 10 damage to end one effect on them that can be ended by a saving throw. This damage can’t be reduced in any way.
Of the Umbra
The eclipse ignores concealment created by darkness. While the eclipse is in direct sunlight, they have damage weakness 3. While the eclipse has concealment, they have damage immunity 3.
Actions
Manifold Blade
Melee, Strike, Weapon
2d10 + 4
- 11 or lower
- 11 damage; i<2] bleeding (save ends)
- 12 to 16
- 16 damage; i<3] bleeding (save ends)
- 17 or higher
- 19 damage; i<4] bleeding (save ends)
2 Malice: The potency increases by 1.
Grasping Shadow
Magic, Ranged
2d10 + 4
- 11 or lower
- Pull 5; i<2] slowed (save ends)
- 12 to 16
- Pull 7; i<3] slowed (save ends)
- 17 or higher
- Pull 10; i<4] slowed (save ends)
Umbral Hunger
Area, Magic
2d10 + 4
- 11 or lower
- 7 corruption damage; r<2] the target has speed 0 (save ends)
- 12 to 16
- 12 corruption damage; r<3] the target has speed 0 (save ends)
- 17 or higher
- 15 corruption damage; r<4] the target has speed 0 (save ends)
The area is shrouded in darkness that creates concealment until the end of the encounter. Any enemy who starts their turn in the area takes 5 corruption damage.
Malice abilities
From the Shadows (Villain Action 1 Malice)
The eclipse calls forth one brush stalker into an unoccupied space within distance. Each ally within distance can then shift up to their speed and make a free strike.
Cast Away All Hope (Villain Action 2 Malice)
Each target loses all their surges. Additionally, until the end of the round, allies ignore edges and double edges on any targets’ abilities, and ignore any nondamaging effects of any target’s damage-dealing abilities.
Common questions
What level is Shadow Elf Eclipse in Draw Steel?
Shadow Elf Eclipse is a level 6 leader in Draw Steel.
What is Shadow Elf Eclipse's Encounter Value?
Shadow Elf Eclipse has an Encounter Value (EV) of 32, the number Draw Steel uses to budget encounters.
Add Shadow Elf Eclipse to a Draw Steel encounter in The DM Screen.
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