Mummy Lord

Level 4 Leader (Mummy, Undead)

Draw Steel: Monsters (Book Two)

Mummy Lord is a level 4 leader (mummy, undead) for Draw Steel. It has 155 Stamina and an Encounter Value of 24.

Level
4
Organization
Leader
Encounter Value
24
Size
1M
Speed
6
Stamina
155
Stability
4
Free Strike
6
Movement
none
Immunities
Corruption 6, poison 6
Weaknesses
Fire 5
Might
+4
Agility
+0
Reason
+2
Intuition
+4
Presence
+2

Traits

Cursed Transference

At the end of each of their turns, the mummy lord can take 10 damage to end one effect on them that can be ended by a saving throw. This damage can’t be reduced in any way. 5 Malice: The effect that is ended is transferred to another creature within 10 squares.

Actions

Accursed Slam

Melee, Strike, Weapon

Main action · Melee 1 · Target: Two creatures or objects

2d10 + 4

11 or lower
10 corruption damage; i<2] bleeding (save ends)
12 to 16
14 corruption damage; i<3] bleeding (save ends)
17 or higher
17 corruption damage; i<4] bleeding (save ends)

While the target is bleeding this way, the potency of any ability used against them increases by 1 for the target.

Binding Curse

Magic, Ranged

Main action · Ranged 20 · Target: One creature

2d10 + 4

11 or lower
7 corruption damage; i<2] frightened (save ends)
12 to 16
12 corruption damage; i<3] frightened (save ends)
17 or higher
16 corruption damage; i<4] frightened (save ends)

1 Malice. While frightened this way, a target takes 4 psychic damage whenever they use a move action. 2+ Malice: This ability targets one additional target for each 2 Malice spent.

Plague of Flies

Area, Magic

Villain Action 1 · 5 burst · Target: Each enemy in the area

2d10 + 4

11 or lower
5 poison damage
12 to 16
8 poison damage
17 or higher
10 poison damage

Each target takes a bane on their next strike.

Land’s Guardian

Villain Action 2 · Self · Target: Self

Power roll

11 or lower
Prone and can’t stand (EoT)
12 to 16
Prone
17 or higher
No effect.

The mummy lord gains a +2 bonus to speed and can automatically burrow at full speed while moving. They can then use the Dig maneuver. The next time the mummy lord breaches the surface, each enemy within 2 squares of the mummy lord makes an Agility test.

Unbound Horrors

Area, Magic

Villain Action 3 · 5 burst · Target: Each enemy in the area

2d10 + 4

11 or lower
5 corruption damage; i<2] frightened (save ends)
12 to 16
8 corruption damage; i<3] frightened (save ends)
17 or higher
10 corruption damage; i<4] frightened and restrained (save ends)

Malice abilities

Summon My Guard (2 Malice)

Trigger: The mummy lord is made winded for the first time in the encounter. Effect: One mummy or four ghoul cravers appear within distance.

Common questions

What level is Mummy Lord in Draw Steel?

Mummy Lord is a level 4 leader in Draw Steel.

What is Mummy Lord's Encounter Value?

Mummy Lord has an Encounter Value (EV) of 24, the number Draw Steel uses to budget encounters.

Add Mummy Lord to a Draw Steel encounter in The DM Screen.

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