Hobgoblin Bloodlord

Level 6 Leader (Goblin, Hobgoblin, Humanoid, Infernal)

Draw Steel: Monsters (Book Two)

Hobgoblin Bloodlord is a level 6 leader (goblin, hobgoblin, humanoid, infernal) for Draw Steel. It has 180 Stamina and an Encounter Value of 32.

Level
6
Organization
Leader
Encounter Value
32
Size
1M
Speed
6
Stamina
180
Stability
2
Free Strike
7
Movement
Teleport
Immunities
Fire 6
Might
+4
Agility
+2
Reason
+2
Intuition
+3
Presence
+3

Traits

Take Point!

Ranged. Maneuver. Ranged 10. One ally. Effect: The target moves up to their speed and can use a signature ability.

Infernal Ichor

When the bloodlord is reduced to 0 Stamina, they spray burning blood. Each creature adjacent to the bloodlord takes 3 fire damage.

End Effect

At the end of each of their turns, the bloodlord can take 10 damage to end one effect on them that can be ended by a saving throw. This damage can’t be reduced in any way.

Actions

Soul Sword

Magic, Melee, Strike, Weapon

Main action · Melee 1 · Target: Two creatures or objects

2d10 + 4

11 or lower
11 corruption damage; p<2] bleeding (save ends)
12 to 16
16 corruption damage; p<3] bleeding (save ends)
17 or higher
19 corruption damage; p<4] bleeding (save ends)

2 Malice: Each target is marked until the end of the encounter or until they die. The bloodlord’s allies gain an edge on strikes against any target marked this way. The bloodlord can have up to three targets marked this way. If they mark a new target who would exceed the limit, the oldest mark ends.

I Am Fire! I Am Death!

Area, Magic

5 burst · Target: Each enemy in the area

2d10 + 4

11 or lower
5 fire damage; p<2] 2 fire damage, push 2, prone
12 to 16
5 fire damage; p<3] 7 fire damage, push 3, prone
17 or higher
5 fire damage; p<4] 10 fire damage, push 5, prone

Villain Action 3. Until the end of the encounter, the bloodlord is wreathed in black flames. Whenever any adjacent enemy grabs the bloodlord or uses a melee ability against them, that enemy takes 5 corruption damage.

Malice abilities

An Army From Blood (3 Malice)

Trigger: A non-minion hobgoblin within distance takes damage. Effect: Three hobgoblin recruits manifest from the target’s blood into unoccupied spaces adjacent to the target.

Advance! (Villain Action 1 Malice)

Each target gains 10 temporary Stamina and can move up to their speed. Then each non-minion target can make a free strike.

Skulls Abound (Villain Action 2 Malice)

Until the end of the encounter, the bloodlord surrounds themself with a storm of flying skulls. Any enemy who enters the area for the first time in a round or starts their turn there takes 8 corruption damage and takes a bane on their next power roll until the start of their next turn.

Common questions

What level is Hobgoblin Bloodlord in Draw Steel?

Hobgoblin Bloodlord is a level 6 leader in Draw Steel.

What is Hobgoblin Bloodlord's Encounter Value?

Hobgoblin Bloodlord has an Encounter Value (EV) of 32, the number Draw Steel uses to budget encounters.

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