High Elf Ordinator

Level 3 Leader (Fey, High Elf, Humanoid)

Draw Steel: Monsters (Book Two)

High Elf Ordinator is a level 3 leader (fey, high elf, humanoid) for Draw Steel. It has 120 Stamina and an Encounter Value of 20.

Level
3
Organization
Leader
Encounter Value
20
Size
1M
Speed
5
Stamina
120
Stability
0
Free Strike
5
Movement
Fly
Might
+0
Agility
+2
Reason
+3
Intuition
+2
Presence
+3

Traits

Elemental Uproar

Area, Magic; Maneuver; 10 burst; Each elemental ally in the area. Effect: Each target can move up to their speed or make a free strike. Elemental mote targets can, instead, use their Spark of Life trait.

Summon Elemental

Ranged; Maneuver; Ranged 10; Special. 2 Malice. Effect: The ordinator summons four elemental motes or four soot crows into unoccupied space within distance. 3 Malice: The ordinator instead summons one ceramic horse or one winded brambleguard into an unoccupied space within distance.

Enough!

Ranged; Triggered action; Ranged 10; The triggering enemy. Trigger: An enemy within distance uses an ability against the ordinator or any ally within distance. Effect: The ordinator uses Lightning Rod against the target after the ability is resolved.

Otherworldly Blessing

At the start of each of their turns, the ordinator can choose one or more effects on them that can be ended by a saving throw. The effects instead end at the end of the ordinator’s turn.

Actions

Lightning Rod

Magic, Ranged, Strike

Main action · Ranged 10 · Target: One creature or object

2d10 + 3

11 or lower
9 lightning damage; r<1] dazed (save ends)
12 to 16
14 lightning damage; r<2] dazed (save ends)
17 or higher
17 lightning damage; r<3] dazed (save ends)

Until the start of the ordinator’s next turn, each ally high elf in the encounter gains an edge on ability rolls against the target.

And the Sun Forsook Her Children

Area, Magic, Ranged

Villain Action 2 · 5 cube within 10 · Target: Each enemy in the area

Power roll

11 or lower
12 corruption damage; pull 5 toward the center of the cube
12 to 16
9 corruption damage; pull 3 toward the center of the cube
17 or higher
Pull 1 toward the center of the cube

Each target makes a Presence test. The area turns dark and distorted, and is difficult terrain for enemies.

Malice abilities

Fountains Roar, Now Free From the Earth (Villain Action 1 Malice)

Each target glows briefly, and can end one effect on themself, then move up to their speed.

But We Will Change Her Mind (Villain Action 3 Malice)

Each target’s free strike now has the Magic keyword and can target two creatures or objects. Additionally, each target glows with magic.

Common questions

What level is High Elf Ordinator in Draw Steel?

High Elf Ordinator is a level 3 leader in Draw Steel.

What is High Elf Ordinator's Encounter Value?

High Elf Ordinator has an Encounter Value (EV) of 20, the number Draw Steel uses to budget encounters.

Add High Elf Ordinator to a Draw Steel encounter in The DM Screen.

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