Ghost
Level 1 Leader (Undead)
Draw Steel: Monsters (Book Two)
Ghost is a level 1 leader (undead) for Draw Steel. It has 80 Stamina and an Encounter Value of 12.
- Level
- 1
- Organization
- Leader
- Encounter Value
- 12
- Size
- 1M
- Speed
- 6
- Stamina
- 80
- Stability
- 1
- Free Strike
- 4
- Movement
- Fly, hover
- Immunities
- Corruption 3, poison 3
- Might
- -2
- Agility
- +2
- Reason
- +0
- Intuition
- +0
- Presence
- +3
Traits
Phantom Flow
Each undead with a Phasing trait within 10 squares of the ghost can’t be made slowed or weakened.
Corruptive Phasing
The ghost can move through creatures and objects at their usual speed, but can’t end their turn inside a creature or object. The first time in a round that the ghost moves through a creature, that creature takes 2 corruption damage. The ghost doesn’t take damage from being force moved into objects.
Actions
Heat Death
Magic, Ranged, Strike
2d10 + 3
- 11 or lower
- 7 cold damage; p<1] slowed (save ends)
- 12 to 16
- 10 cold damage; p<2] slowed (save ends)
- 17 or higher
- 13 cold damage; p<3] slowed (save ends)
The next strike made against the target gains an edge.
Haunt
Ranged
The target shifts up to their speed. 2 Malice: The ghost chooses one additional target.
Shriek
Magic, Melee
Trigger: A creature within distance targets the ghost with a strike. Effect: The ghost halves the damage from the strike and the target takes 2 sonic damage. (1 Malice)
Spirited Away
Area, Magic
2d10 + 3
- 11 or lower
- p<1] the target is levitated (EoT)
- 12 to 16
- p<2] the target is levitated (EoT)
- 17 or higher
- p<3] the target is levitated until the end of the encounter
A levitated target floats 1 square off the ground when first affected, then rises 1 square at the end of each of their turns. If a levitated target can’t already fly, they can fly horizontally (not vertically) but are slowed and weakened while flying this way.
Awful Wail
Area, Magic
2d10 + 3
- 11 or lower
- 3 sonic damage
- 12 to 16
- 5 sonic damage
- 17 or higher
- 8 sonic damage
A target who has p<2] is reduced to 1 Stamina if they are winded after taking this damage.
Malice abilities
Paranormal Activity (Villain Action 1 Malice)
Each target rises 1 square into the air and is vertically pulled up to 5 squares toward the nearest enemy within 3 squares of the target.
Common questions
What level is Ghost in Draw Steel?
Ghost is a level 1 leader in Draw Steel.
What is Ghost's Encounter Value?
Ghost has an Encounter Value (EV) of 12, the number Draw Steel uses to budget encounters.
Add Ghost to a Draw Steel encounter in The DM Screen.
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