Mage Hand

Conjuration Cantrip

System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11

Mage Hand is a conjuration cantrip spell in D&D 5e (2024). A spectral, floating hand appears at a point you choose within range. The hand lasts for the duration. The hand vanishes if it is ever more than 30 feet away from you or if you cast this spell again. When you cast the spell, you can use the hand to manipulate…

Casting Time
1 action
Range
30 feet
Components
V, S
Duration
1 minute
Classes
Bard, Sorcerer, Warlock, Wizard

A spectral, floating hand appears at a point you choose within range. The hand lasts for the duration. The hand vanishes if it is ever more than 30 feet away from you or if you cast this spell again. When you cast the spell, you can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. As a Magic action on your later turns, you can control the hand thus again. As part of that action, you can move the hand up to 30 feet. The hand can't attack, activate magic items, or carry more than 10 pounds.

Common questions

What level is Mage Hand?

Mage Hand is a cantrip (level 0) from the Conjuration school in the 2024 D&D rules.

What is the casting time of Mage Hand?

Mage Hand has a casting time of 1 action, with a range of 30 feet.

Does Mage Hand require concentration?

No. Mage Hand does not require concentration.

Roll Mage Hand straight from your character sheet in The DM Screen.

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Portions of this product include material from the Systems Reference Document 5.2 and are licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Licensed under Creative Commons Attribution 4.0 International (CC-BY-4.0).