Chill Touch
Necromancy Cantrip
System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11
Chill Touch is a necromancy cantrip spell in D&D 5e (2024). Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can't regain Hit Points until the end of your next turn.
- Casting Time
- 1 action
- Range
- Touch
- Components
- V, S
- Duration
- Instantaneous
- Damage Type
- Necrotic
- Classes
- Sorcerer, Warlock, Wizard
Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can't regain Hit Points until the end of your next turn.
Using a higher-level spell slot
The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).
Common questions
What level is Chill Touch?
Chill Touch is a cantrip (level 0) from the Necromancy school in the 2024 D&D rules.
What is the casting time of Chill Touch?
Chill Touch has a casting time of 1 action, with a range of Touch.
Does Chill Touch require concentration?
No. Chill Touch does not require concentration.
Roll Chill Touch straight from your character sheet in The DM Screen.
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