True Resurrection
9th-level Necromancy
System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11
True Resurrection is a 9th-level necromancy spell in D&D 5e (2024). You touch a creature that has been dead for no longer than 200 years and that died for any reason except old age. The creature is revived with all its Hit Points. This spell closes all wounds, neutralizes any poison, cures all magical contagions, and…
- Casting Time
- 1 hour
- Range
- Touch
- Components
- V, S, M (diamonds worth 25,000+ GP, which the spell consumes)
- Duration
- Instantaneous
- Classes
- Cleric, Druid
You touch a creature that has been dead for no longer than 200 years and that died for any reason except old age. The creature is revived with all its Hit Points. This spell closes all wounds, neutralizes any poison, cures all magical contagions, and lifts any curses affecting the creature when it died. The spell replaces damaged or missing organs and limbs. If the creature was Undead, it is restored to its non-Undead form. The spell can provide a new body if the original no longer exists, in which case you must speak the creature's name. The creature then appears in an unoccupied space you choose within 10 feet of you.
Common questions
What level is True Resurrection?
True Resurrection is a 9th-level necromancy spell in the 2024 D&D rules.
What is the casting time of True Resurrection?
True Resurrection has a casting time of 1 hour, with a range of Touch.
Does True Resurrection require concentration?
No. True Resurrection does not require concentration.
Roll True Resurrection straight from your character sheet in The DM Screen.
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