Slow

3rd-level Transmutation

System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11

Slow is a 3rd-level transmutation spell in D&D 5e (2024). You alter time around up to six creatures of your choice in a 40-foot Cube within range. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration. An affected target's Speed is halved, it takes a −2 penalty to AC and…

Casting Time
1 action
Range
120 feet
Components
V, S, M (a drop of molasses)
Duration
Concentration, up to 1 minute
Classes
Bard, Sorcerer, Wizard

You alter time around up to six creatures of your choice in a 40-foot Cube within range. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration. An affected target's Speed is halved, it takes a −2 penalty to AC and Dexterity saving throws, and it can't take Reactions. On its turns, it can take either an action or a Bonus Action, not both, and it can make only one attack if it takes the Attack action. If it casts a spell with a Somatic component, there is a 25 percent chance the spell fails as a result of the target making the spell's gestures too slowly. An affected target repeats the save at the end of each of its turns, ending the spell on itself on a success.

Common questions

What level is Slow?

Slow is a 3rd-level transmutation spell in the 2024 D&D rules.

What is the casting time of Slow?

Slow has a casting time of 1 action, with a range of 120 feet.

Does Slow require concentration?

Yes. Slow requires concentration, lasting 1 minute.