Slow
3rd-level Transmutation
System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11
Slow is a 3rd-level transmutation spell in D&D 5e (2024). You alter time around up to six creatures of your choice in a 40-foot Cube within range. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration. An affected target's Speed is halved, it takes a −2 penalty to AC and…
- Casting Time
- 1 action
- Range
- 120 feet
- Components
- V, S, M (a drop of molasses)
- Duration
- Concentration, up to 1 minute
- Classes
- Bard, Sorcerer, Wizard
You alter time around up to six creatures of your choice in a 40-foot Cube within range. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration. An affected target's Speed is halved, it takes a −2 penalty to AC and Dexterity saving throws, and it can't take Reactions. On its turns, it can take either an action or a Bonus Action, not both, and it can make only one attack if it takes the Attack action. If it casts a spell with a Somatic component, there is a 25 percent chance the spell fails as a result of the target making the spell's gestures too slowly. An affected target repeats the save at the end of each of its turns, ending the spell on itself on a success.
Common questions
What level is Slow?
Slow is a 3rd-level transmutation spell in the 2024 D&D rules.
What is the casting time of Slow?
Slow has a casting time of 1 action, with a range of 120 feet.
Does Slow require concentration?
Yes. Slow requires concentration, lasting 1 minute.
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