Clairvoyance
3rd-level Divination
System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11
Clairvoyance is a 3rd-level divination spell in D&D 5e (2024). You create an Invisible sensor within range in a location familiar to you (a place you have visited or seen before) or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees). The intangible…
- Casting Time
- 1 minute
- Range
- 1 mile
- Components
- V, S, M (a focus worth 100+ GP, either a jeweled horn for hearing or a glass eye for seeing)
- Duration
- Concentration, up to 10 minutes
- Classes
- Bard, Cleric, Sorcerer, Wizard
You create an Invisible sensor within range in a location familiar to you (a place you have visited or seen before) or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees). The intangible, invulnerable sensor remains in place for the duration. When you cast the spell, choose seeing or hearing. You can use the chosen sense through the sensor as if you were in its space. As a Bonus Action, you can switch between seeing and hearing. A creature that sees the sensor (such as a creature benefiting from See Invisibility or Truesight) sees a luminous orb about the size of your fist.
Common questions
What level is Clairvoyance?
Clairvoyance is a 3rd-level divination spell in the 2024 D&D rules.
What is the casting time of Clairvoyance?
Clairvoyance has a casting time of 1 minute, with a range of 1 mile.
Does Clairvoyance require concentration?
Yes. Clairvoyance requires concentration, lasting 10 minutes.
Roll Clairvoyance straight from your character sheet in The DM Screen.
Open The DM ScreenFree in your browser. No account needed to start.