Reverse Gravity
7th-level Transmutation
System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11
Reverse Gravity is a 7th-level transmutation spell in D&D 5e (2024). This spell reverses gravity in a 50-foot-radius, 100 foot high Cylinder centered on a point within range. All creatures and objects in that area that aren't anchored to the ground fall upward and reach the top of the Cylinder. A creature can make a…
- Casting Time
- 1 action
- Range
- 100 feet
- Components
- V, S, M (a lodestone and iron filings)
- Duration
- Concentration, up to 1 minute
- Classes
- Druid, Sorcerer, Wizard
This spell reverses gravity in a 50-foot-radius, 100 foot high Cylinder centered on a point within range. All creatures and objects in that area that aren't anchored to the ground fall upward and reach the top of the Cylinder. A creature can make a Dexterity saving throw to grab a fixed object it can reach, thus avoiding the fall upward. If a ceiling or an anchored object is encountered in this upward fall, creatures and objects strike it just as they would during a downward fall. If an affected creature or object reaches the Cylinder's top without striking anything, it hovers there for the duration. When the spell ends, affected objects and creatures fall downward.
Common questions
What level is Reverse Gravity?
Reverse Gravity is a 7th-level transmutation spell in the 2024 D&D rules.
What is the casting time of Reverse Gravity?
Reverse Gravity has a casting time of 1 action, with a range of 100 feet.
Does Reverse Gravity require concentration?
Yes. Reverse Gravity requires concentration, lasting 1 minute.
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