Resurrection

7th-level Necromancy

System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11

Resurrection is a 7th-level necromancy spell in D&D 5e (2024). With a touch, you revive a dead creature that has been dead for no more than a century, didn't die of old age, and wasn't Undead when it died. The creature returns to life with all its Hit Points. This spell also neutralizes any poisons that affected the…

Casting Time
1 hour
Range
Touch
Components
V, S, M (a diamond worth 1,000+ GP, which the spell consumes)
Duration
Instantaneous
Classes
Bard, Cleric

With a touch, you revive a dead creature that has been dead for no more than a century, didn't die of old age, and wasn't Undead when it died. The creature returns to life with all its Hit Points. This spell also neutralizes any poisons that affected the creature at the time of death. This spell closes all mortal wounds and restores any missing body parts. Coming back from the dead is an ordeal. The target takes a −4 penalty to D20 Tests. Every time the target finishes a Long Rest, the penalty is reduced by 1 until it becomes 0. Casting this spell to revive a creature that has been dead for 365 days or longer taxes you. Until you finish a Long Rest, you can't cast spells again, and you have Disadvantage on D20 Tests.

Common questions

What level is Resurrection?

Resurrection is a 7th-level necromancy spell in the 2024 D&D rules.

What is the casting time of Resurrection?

Resurrection has a casting time of 1 hour, with a range of Touch.

Does Resurrection require concentration?

No. Resurrection does not require concentration.

Roll Resurrection straight from your character sheet in The DM Screen.

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Portions of this product include material from the Systems Reference Document 5.2 and are licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Licensed under Creative Commons Attribution 4.0 International (CC-BY-4.0).