Ray of Sickness

1st-level Necromancy

System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11

Ray of Sickness is a 1st-level necromancy spell in D&D 5e (2024). You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.

Casting Time
1 action
Range
60 feet
Components
V, S
Duration
Instantaneous
Damage Type
Poison
Classes
Sorcerer, Wizard

You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.

Using a higher-level spell slot

The damage increases by 1d8 for each spell slot level above 1.

Common questions

What level is Ray of Sickness?

Ray of Sickness is a 1st-level necromancy spell in the 2024 D&D rules.

What is the casting time of Ray of Sickness?

Ray of Sickness has a casting time of 1 action, with a range of 60 feet.

Does Ray of Sickness require concentration?

No. Ray of Sickness does not require concentration.

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Portions of this product include material from the Systems Reference Document 5.2 and are licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Licensed under Creative Commons Attribution 4.0 International (CC-BY-4.0).