Inflict Wounds
1st-level Necromancy
System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11
Inflict Wounds is a 1st-level necromancy spell in D&D 5e (2024). A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.
- Casting Time
- 1 action
- Range
- Touch
- Components
- V, S
- Duration
- Instantaneous
- Damage Type
- Necrotic
- Classes
- Cleric
A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.
Using a higher-level spell slot
The damage increases by 1d10 for each spell slot level above 1.
Common questions
What level is Inflict Wounds?
Inflict Wounds is a 1st-level necromancy spell in the 2024 D&D rules.
What is the casting time of Inflict Wounds?
Inflict Wounds has a casting time of 1 action, with a range of Touch.
Does Inflict Wounds require concentration?
No. Inflict Wounds does not require concentration.