Hunter's Mark

1st-level Divination

System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11

Hunter's Mark is a 1st-level divination spell in D&D 5e (2024). You magically mark one creature you can see within range as your quarry. Until the spell ends, you deal an extra 1d6 Force damage to the target whenever you hit it with an attack roll. You also have Advantage on any Wisdom (Perception or Survival) check…

Casting Time
bonus-action
Range
90 feet
Components
V
Duration
Concentration, up to 1 hour
Damage Type
Force
Classes
Ranger

You magically mark one creature you can see within range as your quarry. Until the spell ends, you deal an extra 1d6 Force damage to the target whenever you hit it with an attack roll. You also have Advantage on any Wisdom (Perception or Survival) check you make to find it. If the target drops to 0 Hit Points before this spell ends, you can take a Bonus Action to move the mark to a new creature you can see within range.

Using a higher-level spell slot

Your Concentration can last longer with a spell slot of level 3-4 (up to 8 hours) or 5+ (up to 24 hours).

Common questions

What level is Hunter's Mark?

Hunter's Mark is a 1st-level divination spell in the 2024 D&D rules.

What is the casting time of Hunter's Mark?

Hunter's Mark has a casting time of bonus-action, with a range of 90 feet.

Does Hunter's Mark require concentration?

Yes. Hunter's Mark requires concentration, lasting 1 hour.

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Portions of this product include material from the Systems Reference Document 5.2 and are licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Licensed under Creative Commons Attribution 4.0 International (CC-BY-4.0).