Hex

1st-level Enchantment

System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11

Hex is a 1st-level enchantment spell in D&D 5e (2024). You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 Necrotic damage to the target whenever you hit it with an attack roll. Also, choose one ability when you cast the spell. The target has Disadvantage on…

Casting Time
bonus-action
Range
90 feet
Components
V, S, M (the petrified eye of a newt)
Duration
Concentration, up to 1 hour
Damage Type
Necrotic
Classes
Warlock

You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 Necrotic damage to the target whenever you hit it with an attack roll. Also, choose one ability when you cast the spell. The target has Disadvantage on ability checks made with the chosen ability. If the target drops to 0 Hit Points before this spell ends, you can take a Bonus Action on a later turn to curse a new creature.

Using a higher-level spell slot

Your Concentration can last longer with a spell slot of level 2 (up to 4 hours), 3-4 (up to 8 hours), or 5+ (24 hours).

Common questions

What level is Hex?

Hex is a 1st-level enchantment spell in the 2024 D&D rules.

What is the casting time of Hex?

Hex has a casting time of bonus-action, with a range of 90 feet.

Does Hex require concentration?

Yes. Hex requires concentration, lasting 1 hour.

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Portions of this product include material from the Systems Reference Document 5.2 and are licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Licensed under Creative Commons Attribution 4.0 International (CC-BY-4.0).