Hex
1st-level Enchantment
System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11
Hex is a 1st-level enchantment spell in D&D 5e (2024). You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 Necrotic damage to the target whenever you hit it with an attack roll. Also, choose one ability when you cast the spell. The target has Disadvantage on…
- Casting Time
- bonus-action
- Range
- 90 feet
- Components
- V, S, M (the petrified eye of a newt)
- Duration
- Concentration, up to 1 hour
- Damage Type
- Necrotic
- Classes
- Warlock
You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 Necrotic damage to the target whenever you hit it with an attack roll. Also, choose one ability when you cast the spell. The target has Disadvantage on ability checks made with the chosen ability. If the target drops to 0 Hit Points before this spell ends, you can take a Bonus Action on a later turn to curse a new creature.
Using a higher-level spell slot
Your Concentration can last longer with a spell slot of level 2 (up to 4 hours), 3-4 (up to 8 hours), or 5+ (24 hours).
Common questions
What level is Hex?
Hex is a 1st-level enchantment spell in the 2024 D&D rules.
What is the casting time of Hex?
Hex has a casting time of bonus-action, with a range of 90 feet.
Does Hex require concentration?
Yes. Hex requires concentration, lasting 1 hour.
Roll Hex straight from your character sheet in The DM Screen.
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