False Life

1st-level Necromancy

System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11

False Life is a 1st-level necromancy spell in D&D 5e (2024). You gain 2d4 + 4 Temporary Hit Points.

Casting Time
1 action
Range
Self
Components
V, S, M (a drop of alcohol)
Duration
Instantaneous
Classes
Sorcerer, Wizard

You gain 2d4 + 4 Temporary Hit Points.

Using a higher-level spell slot

You gain 5 additional Temporary Hit Points for each spell slot level above 1.

Common questions

What level is False Life?

False Life is a 1st-level necromancy spell in the 2024 D&D rules.

What is the casting time of False Life?

False Life has a casting time of 1 action, with a range of Self.

Does False Life require concentration?

No. False Life does not require concentration.

Roll False Life straight from your character sheet in The DM Screen.

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Portions of this product include material from the Systems Reference Document 5.2 and are licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Licensed under Creative Commons Attribution 4.0 International (CC-BY-4.0).