Control Water

4th-level Transmutation

System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11

Control Water is a 4th-level transmutation spell in D&D 5e (2024). Until the spell ends, you control any water inside an area you choose that is a Cube up to 100 feet on a side, using one of the following effects. As a Magic action on your later turns, you can repeat the same effect or choose a different one. The…

Casting Time
1 action
Range
300 feet
Components
V, S, M (a mixture of water and dust)
Duration
Concentration, up to 10 minutes
Classes
Cleric, Druid, Wizard

Until the spell ends, you control any water inside an area you choose that is a Cube up to 100 feet on a side, using one of the following effects. As a Magic action on your later turns, you can repeat the same effect or choose a different one. The water level remains elevated until the spell ends or you choose a different effect. If this effect produced a wave, the wave repeats on the start of your next turn while the flood effect lasts.

Common questions

What level is Control Water?

Control Water is a 4th-level transmutation spell in the 2024 D&D rules.

What is the casting time of Control Water?

Control Water has a casting time of 1 action, with a range of 300 feet.

Does Control Water require concentration?

Yes. Control Water requires concentration, lasting 10 minutes.