Conjure Woodland Beings
4th-level Conjuration
System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11
Conjure Woodland Beings is a 4th-level conjuration spell in D&D 5e (2024). You conjure nature spirits that flit around you in a 10-foot Emanation for the duration. Whenever the Emanation enters the space of a creature you can see and whenever a creature you can see enters the Emanation or ends its turn there, you can…
- Casting Time
- 1 action
- Range
- Self
- Components
- V, S
- Duration
- Concentration, up to 10 minutes
- Damage Type
- Force
- Classes
- Druid, Ranger
You conjure nature spirits that flit around you in a 10-foot Emanation for the duration. Whenever the Emanation enters the space of a creature you can see and whenever a creature you can see enters the Emanation or ends its turn there, you can force that creature to make a Wisdom saving throw. The creature takes 5d8 Force damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn. In addition, you can take the Disengage action as a Bonus Action for the spell's duration.
Using a higher-level spell slot
The damage increases by 1d8 for each spell slot level above 4.
Common questions
What level is Conjure Woodland Beings?
Conjure Woodland Beings is a 4th-level conjuration spell in the 2024 D&D rules.
What is the casting time of Conjure Woodland Beings?
Conjure Woodland Beings has a casting time of 1 action, with a range of Self.
Does Conjure Woodland Beings require concentration?
Yes. Conjure Woodland Beings requires concentration, lasting 10 minutes.