Conjure Woodland Beings

4th-level Conjuration

System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11

Conjure Woodland Beings is a 4th-level conjuration spell in D&D 5e (2024). You conjure nature spirits that flit around you in a 10-foot Emanation for the duration. Whenever the Emanation enters the space of a creature you can see and whenever a creature you can see enters the Emanation or ends its turn there, you can…

Casting Time
1 action
Range
Self
Components
V, S
Duration
Concentration, up to 10 minutes
Damage Type
Force
Classes
Druid, Ranger

You conjure nature spirits that flit around you in a 10-foot Emanation for the duration. Whenever the Emanation enters the space of a creature you can see and whenever a creature you can see enters the Emanation or ends its turn there, you can force that creature to make a Wisdom saving throw. The creature takes 5d8 Force damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn. In addition, you can take the Disengage action as a Bonus Action for the spell's duration.

Using a higher-level spell slot

The damage increases by 1d8 for each spell slot level above 4.

Common questions

What level is Conjure Woodland Beings?

Conjure Woodland Beings is a 4th-level conjuration spell in the 2024 D&D rules.

What is the casting time of Conjure Woodland Beings?

Conjure Woodland Beings has a casting time of 1 action, with a range of Self.

Does Conjure Woodland Beings require concentration?

Yes. Conjure Woodland Beings requires concentration, lasting 10 minutes.