Conjure Minor Elementals

4th-level Conjuration

System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11

Conjure Minor Elementals is a 4th-level conjuration spell in D&D 5e (2024). You conjure spirits from the Elemental Planes that flit around you in a 15-foot Emanation for the duration. Until the spell ends, any attack you make deals an extra 2d8 damage when you hit a creature in the Emanation. This damage is Acid…

Casting Time
1 action
Range
Self
Components
V, S
Duration
Concentration, up to 10 minutes
Classes
Druid, Wizard

You conjure spirits from the Elemental Planes that flit around you in a 15-foot Emanation for the duration. Until the spell ends, any attack you make deals an extra 2d8 damage when you hit a creature in the Emanation. This damage is Acid, Cold, Fire, or Lightning (your choice when you make the attack). In addition, the ground in the Emanation is Difficult Terrain for your enemies.

Using a higher-level spell slot

The damage increases by 1d8 for each spell slot level above 4.

Common questions

What level is Conjure Minor Elementals?

Conjure Minor Elementals is a 4th-level conjuration spell in the 2024 D&D rules.

What is the casting time of Conjure Minor Elementals?

Conjure Minor Elementals has a casting time of 1 action, with a range of Self.

Does Conjure Minor Elementals require concentration?

Yes. Conjure Minor Elementals requires concentration, lasting 10 minutes.

Roll Conjure Minor Elementals straight from your character sheet in The DM Screen.

Open The DM Screen

Free in your browser. No account needed to start.

Portions of this product include material from the Systems Reference Document 5.2 and are licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Licensed under Creative Commons Attribution 4.0 International (CC-BY-4.0).