You ward a creature with protective energy that deters attacks.
Concentrate
Manipulate
Rank
1
Traditions
Divine, Occult
Traits
Concentrate, Manipulate
Cast
2 actions
Range
touch
Targets
1 creature
Duration
1 minute
You ward a creature with protective energy that deters attacks. A creature attempting to attack the target must attempt a Will save each time. On a critical success sanctuary ends; on a success the attacker can make that attack and any others against the target this turn; on a failure it can't attack the target and wastes the action, and can't attempt further attacks against it this turn; on a critical failure it wastes the action and can't attempt to attack the target for the rest of the duration. The spell ends if the target uses a hostile action.
Source: Pathfinder Player Core, p. 355
Bring Sanctuary into a Pathfinder 2e game with The DM Screen.