Deafness2nd-rank spell, Arcane, Divine, Occult, PrimalPathfinder 2e (Remaster)The target must save or be deafened, permanently on a critical failure.ConcentrateManipulateRank2TraditionsArcane, Divine, Occult, PrimalTraitsConcentrate, ManipulateCast2 actionsRange30 feetTargets1 creatureDefenseFortitudeThe target must save or be deafened, permanently on a critical failure.Source: Pathfinder Player Core, p. 322Bring Deafness into a Pathfinder 2e game with The DM Screen.Open The DM ScreenFree in your browser. No account needed to start.