This fluorite crystal glows with a strange phosphorescence.
Category
Talisman
Level
1
Price
from 4 gp
Usage
affixed to a weapon
Bulk
0
Activate
Free action (concentrate) Trigger You make an attack with the affixed weapon, but you haven't rolled yet.
Traits
Consumable, Magical, Talisman
This fluorite crystal glows with a strange phosphorescence. When you activate the crystal, the weapon becomes a +1 striking weapon on the Strike and until the end of this turn, gaining a +1 item bonus to the attack roll and increasing the damage to two weapon damage dice.
Types
potency crystal (item 1, 4 gp)
—
greater potency crystal (item 9, 150 gp)
The weapon becomes a +2 greater striking weapon for the rest of the turn, gaining a +2 item bonus to the attack roll and increasing the damage to three weapon damage dice.
major potency crystal (item 15, 1,300 gp)
The weapon becomes a +3 major striking weapon for the rest of the turn, gaining a +3 item bonus to the attack roll and increasing the damage to four weapon damage dice.
Traits
Consumable
Magical
Talisman
Source: Pathfinder GM Core, p. 266
Bring Potency Crystal into a Pathfinder 2e game with The DM Screen.