Oracle
Class, key attribute Charisma
Pathfinder 2e (Remaster)
Oracle characters use Charisma as their key attribute and gain 8 Hit Points per level.
- Key attribute
- Charisma
- Hit Points per level
- 8
- Magical tradition
- Divine
- Perception
- Trained
- Fortitude
- Trained
- Reflex
- Trained
- Will
- Expert
- Class DC
- Trained
- Skills
- Religion and a mystery-determined skill, plus 3 + Intelligence modifier
- Attacks
- Trained in simple weapons and unarmed attacks
- Defenses
- Trained in light armor and unarmored defense
Oracle advancement
| Level | Class features | Feats and increases | Spell rank |
|---|---|---|---|
| 1 | Oracle Spellcasting, Spell Repertoire, Mystery, Oracular Curse | ancestry feat, skill feat, 4 attribute boosts | |
| 2 | class feat, skill feat | ||
| 3 | Signature Spells | general feat, skill increase | 2 |
| 4 | class feat, skill feat | ||
| 5 | ancestry feat, skill increase, 4 attribute boosts | 3 | |
| 6 | class feat, skill feat | ||
| 7 | Expert Spellcaster, Mysterious Resolve | general feat, skill increase | 4 |
| 8 | class feat, skill feat | ||
| 9 | Magical Fortitude | ancestry feat, skill increase | 5 |
| 10 | class feat, skill feat, 4 attribute boosts | ||
| 11 | Divine Access, Major Curse, Oracular Senses, Weapon Expertise | general feat, skill increase | 6 |
| 12 | class feat, skill feat | ||
| 13 | Light Armor Expertise, Premonition's Reflexes, Weapon Specialization | ancestry feat, skill increase | 7 |
| 14 | class feat, skill feat | ||
| 15 | Master Spellcaster | general feat, skill increase, 4 attribute boosts | 8 |
| 16 | class feat, skill feat | ||
| 17 | Extreme Curse, Greater Mysterious Resolve | ancestry feat, skill increase | 9 |
| 18 | class feat, skill feat | ||
| 19 | Legendary Spellcaster, Oracular Clarity | general feat, skill increase | 10 |
| 20 | class feat, skill feat, 4 attribute boosts |
Source: Pathfinder Player Core 2
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