Wode Elf Guerrilla
Level 3 Platoon Ambusher (Fey, Humanoid, Wode Elf)
Draw Steel: Monsters (Book Two)
Wode Elf Guerrilla is a level 3 platoon ambusher (fey, humanoid, wode elf) for Draw Steel. It has 50 Stamina and an Encounter Value of 10.
- Level
- 3
- Organization
- Platoon
- Role
- Ambusher
- Encounter Value
- 10
- Size
- 1M
- Speed
- 7
- Stamina
- 50
- Stability
- 0
- Free Strike
- 5
- Movement
- Teleport
- Might
- +0
- Agility
- +2
- Reason
- +0
- Intuition
- +0
- Presence
- +1
Traits
Into the Green
The guerrilla can attempt to hide at the end of each of their turns.
Masking Glamor
Abilities targeting the guerrilla that would take a bane from cover or concealment have a double bane instead.
Actions
Splinter Dagger
Magic, Melee, Ranged, Strike, Weapon
2d10 + 2
- 11 or lower
- 7 damage
- 12 to 16
- 11 damage
- 17 or higher
- 14 damage; m<2] bleeding (save ends)
The guerrilla can teleport up to 3 squares. 3 Malice: This ability targets one additional target, and deals an additional 3 damage if both targets are adjacent to each other.
Do Not Hesitate in the Wode
Ranged
The targets take their turn immediately. Each target gains an edge on abilities until the end of their turn. (3 Malice)
Common questions
What level is Wode Elf Guerrilla in Draw Steel?
Wode Elf Guerrilla is a level 3 platoon ambusher in Draw Steel.
What is Wode Elf Guerrilla's Encounter Value?
Wode Elf Guerrilla has an Encounter Value (EV) of 10, the number Draw Steel uses to budget encounters.
Add Wode Elf Guerrilla to a Draw Steel encounter in The DM Screen.
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