Time Raider Nemesis
Level 3 Platoon Harrier (Humanoid, Time Raider)
Draw Steel: Monsters (Book Two)
Time Raider Nemesis is a level 3 platoon harrier (humanoid, time raider) for Draw Steel. It has 50 Stamina and an Encounter Value of 10.
- Level
- 3
- Organization
- Platoon
- Role
- Harrier
- Encounter Value
- 10
- Size
- 1M
- Speed
- 7
- Stamina
- 50
- Stability
- 0
- Free Strike
- 5
- Movement
- Fly
- Immunities
- Psychic 3
- Might
- +1
- Agility
- +2
- Reason
- +2
- Intuition
- +1
- Presence
- +0
Traits
Foresight
The nemesis doesn’t take a bane on strikes against creatures with concealment.
Actions
Golden Scythe
Melee, Psionic, Strike, Weapon
2d10 + 2
- 11 or lower
- 7 damage; pull 1
- 12 to 16
- 10 damage; pull 2
- 17 or higher
- 13 damage; pull 3; a<2] restrained (save ends)
This ability can target creatures on parallel planes of existence and pull them onto the nemesis’s plane.
Kinetic Crush
Psionic, Ranged, Strike
2d10 + 2
- 11 or lower
- 7 psychic damage; m<0] slowed (save ends)
- 12 to 16
- 10 psychic damage; m<1] slowed (save ends)
- 17 or higher
- 13 psychic damage; m<2] slowed (save ends)
2 Malice. Any creature slowed this way takes 2 damage for each square they move or are force moved until that condition ends.
Common questions
What level is Time Raider Nemesis in Draw Steel?
Time Raider Nemesis is a level 3 platoon harrier in Draw Steel.
What is Time Raider Nemesis's Encounter Value?
Time Raider Nemesis has an Encounter Value (EV) of 10, the number Draw Steel uses to budget encounters.