Time Raider Hijack

Level 3 Platoon Ambusher (Humanoid, Time Raider)

Draw Steel: Monsters (Book Two)

Time Raider Hijack is a level 3 platoon ambusher (humanoid, time raider) for Draw Steel. It has 50 Stamina and an Encounter Value of 10.

Level
3
Organization
Platoon
Role
Ambusher
Encounter Value
10
Size
1M
Speed
6
Stamina
50
Stability
0
Free Strike
5
Movement
none
Immunities
Psychic 3
Might
+0
Agility
+2
Reason
+2
Intuition
+2
Presence
+1

Traits

Psi-Sickle

Psionic, Ranged, Weapon. Maneuver. Ranged 5. One creature or object. Effect: The hijack psychically latches their sickle onto the target and closes the distance between them. If the target is larger than the hijack, the hijack moves adjacent to the target. Otherwise, the target is pulled up to 4 squares toward the hijack.

Foresight

The hijack doesn’t take a bane on strikes against creatures with concealment.

Actions

Golden Sickles

Melee, Psionic, Strike, Weapon

Main action · Melee 1 · Target: One creature

2d10 + 2

11 or lower
7 damage
12 to 16
11 damage
17 or higher
14 damage; a<2] bleeding (save ends)

The hijack is hidden from any creature who is bleeding from this ability until that condition ends.

Common questions

What level is Time Raider Hijack in Draw Steel?

Time Raider Hijack is a level 3 platoon ambusher in Draw Steel.

What is Time Raider Hijack's Encounter Value?

Time Raider Hijack has an Encounter Value (EV) of 10, the number Draw Steel uses to budget encounters.

Add Time Raider Hijack to a Draw Steel encounter in The DM Screen.

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