Time Raider Hijack
Level 3 Platoon Ambusher (Humanoid, Time Raider)
Draw Steel: Monsters (Book Two)
Time Raider Hijack is a level 3 platoon ambusher (humanoid, time raider) for Draw Steel. It has 50 Stamina and an Encounter Value of 10.
- Level
- 3
- Organization
- Platoon
- Role
- Ambusher
- Encounter Value
- 10
- Size
- 1M
- Speed
- 6
- Stamina
- 50
- Stability
- 0
- Free Strike
- 5
- Movement
- none
- Immunities
- Psychic 3
- Might
- +0
- Agility
- +2
- Reason
- +2
- Intuition
- +2
- Presence
- +1
Traits
Psi-Sickle
Psionic, Ranged, Weapon. Maneuver. Ranged 5. One creature or object. Effect: The hijack psychically latches their sickle onto the target and closes the distance between them. If the target is larger than the hijack, the hijack moves adjacent to the target. Otherwise, the target is pulled up to 4 squares toward the hijack.
Foresight
The hijack doesn’t take a bane on strikes against creatures with concealment.
Actions
Golden Sickles
Melee, Psionic, Strike, Weapon
2d10 + 2
- 11 or lower
- 7 damage
- 12 to 16
- 11 damage
- 17 or higher
- 14 damage; a<2] bleeding (save ends)
The hijack is hidden from any creature who is bleeding from this ability until that condition ends.
Common questions
What level is Time Raider Hijack in Draw Steel?
Time Raider Hijack is a level 3 platoon ambusher in Draw Steel.
What is Time Raider Hijack's Encounter Value?
Time Raider Hijack has an Encounter Value (EV) of 10, the number Draw Steel uses to budget encounters.
Add Time Raider Hijack to a Draw Steel encounter in The DM Screen.
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