Skeleton Knight
Level 10 Minion Defender (Undead, Soulless)
Draw Steel: Monsters (Book Two)
Skeleton Knight is a level 10 minion defender (undead, soulless) for Draw Steel. It has 17 Stamina and an Encounter Value of 12.
- Level
- 10
- Organization
- Minion
- Role
- Defender
- Encounter Value
- 12
- Size
- 1L
- Speed
- 5
- Stamina
- 17
- Stability
- 2
- Free Strike
- 4
- Movement
- none
- Immunities
- Corruption 10, poison 10
- Might
- +3
- Agility
- +5
- Reason
- -2
- Intuition
- +4
- Presence
- -2
Traits
Bitter Bones
If the knight is reduced to 0 Stamina, their bones collapse to fill their space with an impassable barrier. Any enemy who comes adjacent to the barrier for the first time in a round or starts their turn there takes 5 damage.
More Swings
Whenever the knight makes a free strike, they can make two free strikes instead.
Actions
Four Swords Swing
Melee, Strike, Weapon
2d10 + 5
- 11 or lower
- 4 damage
- 12 to 16
- 7 damage
- 17 or higher
- 9 damage; the target can’t shift (EoT)
Common questions
What level is Skeleton Knight in Draw Steel?
Skeleton Knight is a level 10 minion defender in Draw Steel.
What is Skeleton Knight's Encounter Value?
Skeleton Knight has an Encounter Value (EV) of 12, the number Draw Steel uses to budget encounters.
Add Skeleton Knight to a Draw Steel encounter in The DM Screen.
Open The DM ScreenFree in your browser. No account needed to start.