Skeleton Knight

Level 10 Minion Defender (Undead, Soulless)

Draw Steel: Monsters (Book Two)

Skeleton Knight is a level 10 minion defender (undead, soulless) for Draw Steel. It has 17 Stamina and an Encounter Value of 12.

Level
10
Organization
Minion
Role
Defender
Encounter Value
12
Size
1L
Speed
5
Stamina
17
Stability
2
Free Strike
4
Movement
none
Immunities
Corruption 10, poison 10
Might
+3
Agility
+5
Reason
-2
Intuition
+4
Presence
-2

Traits

Bitter Bones

If the knight is reduced to 0 Stamina, their bones collapse to fill their space with an impassable barrier. Any enemy who comes adjacent to the barrier for the first time in a round or starts their turn there takes 5 damage.

More Swings

Whenever the knight makes a free strike, they can make two free strikes instead.

Actions

Four Swords Swing

Melee, Strike, Weapon

Main action · Melee 1 · Target: One creature or object per minion

2d10 + 5

11 or lower
4 damage
12 to 16
7 damage
17 or higher
9 damage; the target can’t shift (EoT)

Common questions

What level is Skeleton Knight in Draw Steel?

Skeleton Knight is a level 10 minion defender in Draw Steel.

What is Skeleton Knight's Encounter Value?

Skeleton Knight has an Encounter Value (EV) of 12, the number Draw Steel uses to budget encounters.

Add Skeleton Knight to a Draw Steel encounter in The DM Screen.

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Licensed under Draw Steel Creator License.