Ruinant

Level 1 Horde Harrier (Abyssal, Demon)

Draw Steel: Monsters (Book Two)

Ruinant is a level 1 horde harrier (abyssal, demon) for Draw Steel. It has 15 Stamina and an Encounter Value of 3.

Level
1
Organization
Horde
Role
Harrier
Encounter Value
3
Size
1M
Speed
6
Stamina
15
Stability
0
Free Strike
1
Movement
none
Weaknesses
Holy 3
Might
+0
Agility
+2
Reason
+0
Intuition
+0
Presence
+1

Traits

Lethe

While the ruinant is winded, they gain an edge on strikes, and any strike made against them gains an edge.

Soulsight

Any creature within 2 squares of the ruinant can't be hidden from them.

Actions

Bloodletting Claws

Melee, Strike, Weapon

Main action · Melee 1 · Target: Two creatures or objects

2d10 + 2

11 or lower
3 damage
12 to 16
4 damage
17 or higher
5 damage; m<2] bleeding (save ends)

Salt Wounds

Magic, Ranged, Strike

Maneuver · Ranged 10 · Target: Three creatures

2d10 + 2

11 or lower
1 corruption damage
12 to 16
2 corruption damage
17 or higher
3 corruption damage

3 Malice cost. Special: Each target must be at less than full Stamina.

Malice abilities

Salt Wounds (3 Malice)

Ranged 10, three creatures (each must be at less than full Stamina): 1/2/3 corruption damage.

Common questions

What level is Ruinant in Draw Steel?

Ruinant is a level 1 horde harrier in Draw Steel.

What is Ruinant's Encounter Value?

Ruinant has an Encounter Value (EV) of 3, the number Draw Steel uses to budget encounters.

Add Ruinant to a Draw Steel encounter in The DM Screen.

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