Rival Talent
Level 10 Elite Hexer (Humanoid, Rival)
Draw Steel: Monsters (Book Two)
Rival Talent is a level 10 elite hexer (humanoid, rival) for Draw Steel. It has 220 Stamina and an Encounter Value of 48.
- Level
- 10
- Organization
- Elite
- Role
- Hexer
- Encounter Value
- 48
- Size
- 1M
- Speed
- 5
- Stamina
- 220
- Stability
- 2
- Free Strike
- 10
- Movement
- none
- Might
- +0
- Agility
- +0
- Reason
- +5
- Intuition
- +0
- Presence
- +1
Traits
Rivalry
At the start of an encounter, the talent chooses one creature within their line of effect. Both the talent and the creature can add a d3 roll to power rolls they make against each other.
Actions
Override
Psionic, Ranged, Strike, Telekinesis
2d10 + 5
- 11 or lower
- 15 psychic damage
- 12 to 16
- 20 psychic damage
- 17 or higher
- 24 psychic damage
4 Malice: Each target moves up to their speed and can make a free strike against one creature of the talent's choice. The target's movement can provoke opportunity attacks, but they can't otherwise be moved in a way that would harm them.
Steal Time
Chronopathy, Psionic, Ranged
2d10 + 5
- 11 or lower
- r<3] slowed (save ends)
- 12 to 16
- r<4] restrained (save ends)
- 17 or higher
- r<5] restrained (save ends)
3 Malice. One ally within distance can use an additional main action on their next turn.
Malice abilities
Psionic Retribution (2 Malice)
Trigger: A creature deals damage to the talent. The talent halves the damage and shifts up to 2 squares. The triggering creature takes psychic damage equal to half the damage dealt and is pushed up to 5 squares.
Common questions
What level is Rival Talent in Draw Steel?
Rival Talent is a level 10 elite hexer in Draw Steel.
What is Rival Talent's Encounter Value?
Rival Talent has an Encounter Value (EV) of 48, the number Draw Steel uses to budget encounters.
Add Rival Talent to a Draw Steel encounter in The DM Screen.
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