Rival Talent
Level 10 Elite Hexer (Humanoid, Rival)
Draw Steel: Monsters (Book Two)
Rival Talent is a level 10 elite hexer (humanoid, rival) for Draw Steel. It has 220 Stamina and an Encounter Value of 48.
- Level
- 10
- Organization
- Elite
- Role
- Hexer
- Encounter Value
- 48
- Size
- 1M
- Speed
- 5
- Stamina
- 220
- Stability
- 2
- Free Strike
- 10
- Movement
- none
- Might
- +0
- Agility
- +0
- Reason
- +5
- Intuition
- +0
- Presence
- +1
Traits
Rivalry
At the start of an encounter, the talent chooses one creature within their line of effect. Both the talent and the creature can add a d3 roll to power rolls they make against each other.
Actions
Override
Psionic, Ranged, Strike, Telekinesis
2d10 + 5
- 11 or lower
- 15 psychic damage
- 12 to 16
- 20 psychic damage
- 17 or higher
- 24 psychic damage
4 Malice: Each target moves up to their speed and can make a free strike against one creature of the talent's choice. The target's movement can provoke opportunity attacks, but they can't otherwise be moved in a way that would harm them.
Steal Time
Chronopathy, Psionic, Ranged
2d10 + 5
- 11 or lower
- r<3] slowed (save ends)
- 12 to 16
- r<4] restrained (save ends)
- 17 or higher
- r<5] restrained (save ends)
3 Malice. One ally within distance can use an additional main action on their next turn.
Malice abilities
Psionic Retribution (2 Malice)
Trigger: A creature deals damage to the talent. The talent halves the damage and shifts up to 2 squares. The triggering creature takes psychic damage equal to half the damage dealt and is pushed up to 5 squares.
Common questions
What level is Rival Talent in Draw Steel?
Rival Talent is a level 10 elite hexer in Draw Steel.
What is Rival Talent's Encounter Value?
Rival Talent has an Encounter Value (EV) of 48, the number Draw Steel uses to budget encounters.