Rival Tactician
Level 10 Elite Artillery (Humanoid, Rival)
Draw Steel: Monsters (Book Two)
Rival Tactician is a level 10 elite artillery (humanoid, rival) for Draw Steel. It has 220 Stamina and an Encounter Value of 48.
- Level
- 10
- Organization
- Elite
- Role
- Artillery
- Encounter Value
- 48
- Size
- 1M
- Speed
- 5
- Stamina
- 220
- Stability
- 2
- Free Strike
- 10
- Movement
- none
- Might
- +5
- Agility
- +2
- Reason
- +4
- Intuition
- +0
- Presence
- +3
Traits
Rivalry
At the start of an encounter, the tactician chooses one creature within their line of effect. Both the tactician and the creature can add a d3 roll to power rolls they make against each other.
Actions
Forward Assault
Ranged, Strike, Weapon
2d10 + 5
- 11 or lower
- 15 damage
- 12 to 16
- 21 damage; a<4] prone and can't stand (EoT)
- 17 or higher
- 25 damage; prone; a<5] can't stand (EoT)
5 Malice: Two allies within distance move up to their speed and can use a signature ability that has a double edge.
Guardian From Afar
Area, Ranged, Weapon
2d10 + 5
- 11 or lower
- 10 damage; m<3] weakened (save ends)
- 12 to 16
- 16 damage; m<4] weakened (save ends)
- 17 or higher
- 20 damage; m<5] weakened (save ends)
Each ally in the area regains 10 Stamina.
Battlefield Control
Ranged
Trigger: An enemy within distance willingly moves. At any point during the movement, the tactician and one ally within distance can use a signature ability against the target.
Common questions
What level is Rival Tactician in Draw Steel?
Rival Tactician is a level 10 elite artillery in Draw Steel.
What is Rival Tactician's Encounter Value?
Rival Tactician has an Encounter Value (EV) of 48, the number Draw Steel uses to budget encounters.
Add Rival Tactician to a Draw Steel encounter in The DM Screen.
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