Rival Null
Level 2 Elite Harrier (Humanoid, Rival)
Draw Steel: Monsters (Book Two)
Rival Null is a level 2 elite harrier (humanoid, rival) for Draw Steel. It has 80 Stamina and an Encounter Value of 16.
- Level
- 2
- Organization
- Elite
- Role
- Harrier
- Encounter Value
- 16
- Size
- 1M
- Speed
- 7
- Stamina
- 80
- Stability
- 3
- Free Strike
- 5
- Movement
- none
- Might
- +0
- Agility
- +2
- Reason
- +1
- Intuition
- +2
- Presence
- +0
Traits
Inertial Shield
The first time each round that the null is targeted by a damage-dealing strike, they halve the damage.
Rivalry
At the start of an encounter, the null chooses one creature within their line of effect. Both the null and the creature can add a d3 roll to power rolls they make against each other.
Actions
Nimble Step
Melee, Strike, Weapon
2d10 + 2
- 11 or lower
- 7 damage; the null shifts up to 2 squares
- 12 to 16
- 10 damage; the null shifts up to 3 squares
- 17 or higher
- 13 damage; the null shifts up to 4 squares
Numb
Melee, Psionic, Strike, Weapon
2d10 + 2
- 11 or lower
- 7 damage; r<0] slowed (EoT)
- 12 to 16
- 10 damage; r<1] slowed (EoT)
- 17 or higher
- 13 damage; r<2] dazed and slowed (EoT)
Common questions
What level is Rival Null in Draw Steel?
Rival Null is a level 2 elite harrier in Draw Steel.
What is Rival Null's Encounter Value?
Rival Null has an Encounter Value (EV) of 16, the number Draw Steel uses to budget encounters.
Add Rival Null to a Draw Steel encounter in The DM Screen.
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