Rival Null
Level 10 Elite Harrier (Humanoid, Rival)
Draw Steel: Monsters (Book Two)
Rival Null is a level 10 elite harrier (humanoid, rival) for Draw Steel. It has 240 Stamina and an Encounter Value of 48.
- Level
- 10
- Organization
- Elite
- Role
- Harrier
- Encounter Value
- 48
- Size
- 1M
- Speed
- 7
- Stamina
- 240
- Stability
- 3
- Free Strike
- 10
- Movement
- none
- Might
- +3
- Agility
- +5
- Reason
- +4
- Intuition
- +5
- Presence
- +0
Traits
Energy Conservation
The first time each round that the null is targeted by a strike, it takes a bane and the null halves the damage from it. The creature making the strike takes 10 damage.
Rivalry
At the start of an encounter, the null chooses one creature within their line of effect. Both the null and the creature can add a d3 roll to power rolls they make against each other.
Actions
Kinetic Danse
Melee, Strike, Weapon
2d10 + 5
- 11 or lower
- 15 damage; the null shifts up to 4 squares; a<3] 10 damage
- 12 to 16
- 20 damage; the null shifts up to 5 squares; a<4] 15 damage
- 17 or higher
- 24 damage; the null shifts up to 6 squares; a<5] 19 damage
Incapacitate
Melee, Psionic, Strike, Weapon
2d10 + 5
- 11 or lower
- 13 damage; r<3] dazed and restrained (save ends)
- 12 to 16
- 17 damage; r<4] dazed and restrained (save ends)
- 17 or higher
- 20 damage; r<5] dazed and restrained (save ends)
5 Malice
Common questions
What level is Rival Null in Draw Steel?
Rival Null is a level 10 elite harrier in Draw Steel.
What is Rival Null's Encounter Value?
Rival Null has an Encounter Value (EV) of 48, the number Draw Steel uses to budget encounters.
Add Rival Null to a Draw Steel encounter in The DM Screen.
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