Rival Null

Level 10 Elite Harrier (Humanoid, Rival)

Draw Steel: Monsters (Book Two)

Rival Null is a level 10 elite harrier (humanoid, rival) for Draw Steel. It has 240 Stamina and an Encounter Value of 48.

Level
10
Organization
Elite
Role
Harrier
Encounter Value
48
Size
1M
Speed
7
Stamina
240
Stability
3
Free Strike
10
Movement
none
Might
+3
Agility
+5
Reason
+4
Intuition
+5
Presence
+0

Traits

Energy Conservation

The first time each round that the null is targeted by a strike, it takes a bane and the null halves the damage from it. The creature making the strike takes 10 damage.

Rivalry

At the start of an encounter, the null chooses one creature within their line of effect. Both the null and the creature can add a d3 roll to power rolls they make against each other.

Actions

Kinetic Danse

Melee, Strike, Weapon

Main action · Melee 1 · Target: Two creatures or objects

2d10 + 5

11 or lower
15 damage; the null shifts up to 4 squares; a<3] 10 damage
12 to 16
20 damage; the null shifts up to 5 squares; a<4] 15 damage
17 or higher
24 damage; the null shifts up to 6 squares; a<5] 19 damage

Incapacitate

Melee, Psionic, Strike, Weapon

Maneuver · Melee 1 · Target: Two creatures or objects

2d10 + 5

11 or lower
13 damage; r<3] dazed and restrained (save ends)
12 to 16
17 damage; r<4] dazed and restrained (save ends)
17 or higher
20 damage; r<5] dazed and restrained (save ends)

5 Malice

Common questions

What level is Rival Null in Draw Steel?

Rival Null is a level 10 elite harrier in Draw Steel.

What is Rival Null's Encounter Value?

Rival Null has an Encounter Value (EV) of 48, the number Draw Steel uses to budget encounters.

Add Rival Null to a Draw Steel encounter in The DM Screen.

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