Logostician Vesper

Level 10 Elite Controller (Soulless, War Dog)

Draw Steel: Monsters (Book Two)

Logostician Vesper is a level 10 elite controller (soulless, war dog) for Draw Steel. It has 253 Stamina and an Encounter Value of 48.

Level
10
Organization
Elite
Role
Controller
Encounter Value
48
Size
2
Speed
10
Stamina
253
Stability
3
Free Strike
10
Movement
none
Might
+2
Agility
+1
Reason
+5
Intuition
+4
Presence
+1

Traits

Portal to the Sky

Trigger: The target moves within distance of Vesper. Effect: The target is dropped through a portal, which teleports them up to 7 squares above a space within 15 squares.

Living Logistics Network

Each ally who starts their turn within 10 squares of Vesper can teleport whenever they willingly move until the end of their turn. Whenever an affected ally teleports, they deal an extra 5 damage on their next strike.

Crash and Burn

When Vesper is reduced to 0 Stamina, they move up to their speed and then explode, dealing 4d6 damage to each adjacent enemy and object. Any enemy who takes more than 14 damage this way vertically slides 5 squares.

Actions

Portal to the Firing Line

Area, Ranged, Weapon

Main action · 5 × 3 line within 15 · Target: Each creature and object in the area

2d10 + 5

11 or lower
8 damage
12 to 16
12 damage; i<4] slowed (save ends)
17 or higher
15 damage; i<5] slowed (save ends)

Special: This ability targets only non-prone creatures. Effect: A target creature can choose to drop prone, in which case the ability takes a bane against them. 2 Malice: The area remains active until Vesper is reduced to 0 Stamina or until the end of the encounter. Any non-prone enemy who enters the area for the first time in a round or starts their turn there takes 15 damage, or 7 damage if they choose to fall prone.

Portal to the Mantle

Area, Magic, Ranged

Main action · 3 cube within 15 · Target: Each creature and object in the area

2d10 + 5

11 or lower
8 fire damage
12 to 16
12 fire damage
17 or higher
15 fire damage

The area is difficult terrain. Any creature who enters the area for the first time in a round or starts their turn there takes 10 fire damage. Until the end of the encounter, the size of the area increases by 1 at the start of each round. 3 Malice.

Portal to the Void

Area, Magic, Ranged

Maneuver · 5 cube within 15 · Target: Each creature and object in the area

2d10 + 5

11 or lower
a<4] pull 3 toward the center of the area
12 to 16
a<5] pull 3 toward the center of the area
17 or higher
Pull 3 toward the center of the area

A portal appears at the center of the area. Any creature at the center of the area when this ability is used or who is pulled into the center for the first time in a round takes 10 sonic damage. 2 Malice: The area remains active and deals its damage until Vesper is reduced to 0 Stamina or until the end of the encounter. Any creature who enters the area and has a<4] is pulled 3 squares toward the center of the area. Any creature who starts their turn in the area and has m<4] is slowed until the end of their turn.

Common questions

What level is Logostician Vesper in Draw Steel?

Logostician Vesper is a level 10 elite controller in Draw Steel.

What is Logostician Vesper's Encounter Value?

Logostician Vesper has an Encounter Value (EV) of 48, the number Draw Steel uses to budget encounters.

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