Logostician Vesper
Level 10 Elite Controller (Soulless, War Dog)
Draw Steel: Monsters (Book Two)
Logostician Vesper is a level 10 elite controller (soulless, war dog) for Draw Steel. It has 253 Stamina and an Encounter Value of 48.
- Level
- 10
- Organization
- Elite
- Role
- Controller
- Encounter Value
- 48
- Size
- 2
- Speed
- 10
- Stamina
- 253
- Stability
- 3
- Free Strike
- 10
- Movement
- none
- Might
- +2
- Agility
- +1
- Reason
- +5
- Intuition
- +4
- Presence
- +1
Traits
Portal to the Sky
Trigger: The target moves within distance of Vesper. Effect: The target is dropped through a portal, which teleports them up to 7 squares above a space within 15 squares.
Living Logistics Network
Each ally who starts their turn within 10 squares of Vesper can teleport whenever they willingly move until the end of their turn. Whenever an affected ally teleports, they deal an extra 5 damage on their next strike.
Crash and Burn
When Vesper is reduced to 0 Stamina, they move up to their speed and then explode, dealing 4d6 damage to each adjacent enemy and object. Any enemy who takes more than 14 damage this way vertically slides 5 squares.
Actions
Portal to the Firing Line
Area, Ranged, Weapon
2d10 + 5
- 11 or lower
- 8 damage
- 12 to 16
- 12 damage; i<4] slowed (save ends)
- 17 or higher
- 15 damage; i<5] slowed (save ends)
Special: This ability targets only non-prone creatures. Effect: A target creature can choose to drop prone, in which case the ability takes a bane against them. 2 Malice: The area remains active until Vesper is reduced to 0 Stamina or until the end of the encounter. Any non-prone enemy who enters the area for the first time in a round or starts their turn there takes 15 damage, or 7 damage if they choose to fall prone.
Portal to the Mantle
Area, Magic, Ranged
2d10 + 5
- 11 or lower
- 8 fire damage
- 12 to 16
- 12 fire damage
- 17 or higher
- 15 fire damage
The area is difficult terrain. Any creature who enters the area for the first time in a round or starts their turn there takes 10 fire damage. Until the end of the encounter, the size of the area increases by 1 at the start of each round. 3 Malice.
Portal to the Void
Area, Magic, Ranged
2d10 + 5
- 11 or lower
- a<4] pull 3 toward the center of the area
- 12 to 16
- a<5] pull 3 toward the center of the area
- 17 or higher
- Pull 3 toward the center of the area
A portal appears at the center of the area. Any creature at the center of the area when this ability is used or who is pulled into the center for the first time in a round takes 10 sonic damage. 2 Malice: The area remains active and deals its damage until Vesper is reduced to 0 Stamina or until the end of the encounter. Any creature who enters the area and has a<4] is pulled 3 squares toward the center of the area. Any creature who starts their turn in the area and has m<4] is slowed until the end of their turn.
Common questions
What level is Logostician Vesper in Draw Steel?
Logostician Vesper is a level 10 elite controller in Draw Steel.
What is Logostician Vesper's Encounter Value?
Logostician Vesper has an Encounter Value (EV) of 48, the number Draw Steel uses to budget encounters.
Add Logostician Vesper to a Draw Steel encounter in The DM Screen.
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