Lizardfolk Grunt
Level 1 Minion Harrier (Humanoid, Lizardfolk)
Draw Steel: Monsters (Book Two)
Lizardfolk Grunt is a level 1 minion harrier (humanoid, lizardfolk) for Draw Steel. It has 4 Stamina and an Encounter Value of 3.
- Level
- 1
- Organization
- Minion
- Role
- Harrier
- Encounter Value
- 3
- Size
- 1M
- Speed
- 6
- Stamina
- 4
- Stability
- 0
- Free Strike
- 1
- Movement
- Swim
- Might
- +1
- Agility
- +2
- Reason
- +0
- Intuition
- +0
- Presence
- +0
Traits
Reptilian Escape
While the grunt has a tail, whenever they are grabbed, prone, slowed, or weakened, they can lose their tail to immediately end that condition, then shift up to 2 squares.
Actions
Snap and Toss
Melee, Strike, Weapon
2d10 + 2
- 11 or lower
- 1 damage
- 12 to 16
- 2 damage; slide 2
- 17 or higher
- 3 damage; slide 2
Common questions
What level is Lizardfolk Grunt in Draw Steel?
Lizardfolk Grunt is a level 1 minion harrier in Draw Steel.
What is Lizardfolk Grunt's Encounter Value?
Lizardfolk Grunt has an Encounter Value (EV) of 3, the number Draw Steel uses to budget encounters.
Add Lizardfolk Grunt to a Draw Steel encounter in The DM Screen.
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