Grilp

Level 4 Minion Ambusher (Devil, Hobgoblin, Infernal)

Draw Steel: Monsters (Book Two)

Grilp is a level 4 minion ambusher (devil, hobgoblin, infernal) for Draw Steel. It has 8 Stamina and an Encounter Value of 6.

Level
4
Organization
Minion
Role
Ambusher
Encounter Value
6
Size
1T
Speed
7
Stamina
8
Stability
0
Free Strike
3
Movement
Fly
Immunities
Fire 2
Might
-1
Agility
+3
Reason
+0
Intuition
+1
Presence
+0

Traits

Bat Out Of Hell

Any enemy who makes a saving throw takes a -1 penalty to the saving throw for each grilp adjacent to them.

Shifting Camouflage

The grilp has concealment from all creatures.

Actions

Flyby Bite

Melee, Strike, Weapon

Main action · Melee 1 · Target: One creature or object per minion

2d10 + 3

11 or lower
3 damage
12 to 16
5 damage
17 or higher
7 damage; the grilp shifts up to 2 squares

The grilp moves up to their speed and can attempt to hide.

Common questions

What level is Grilp in Draw Steel?

Grilp is a level 4 minion ambusher in Draw Steel.

What is Grilp's Encounter Value?

Grilp has an Encounter Value (EV) of 6, the number Draw Steel uses to budget encounters.

Add Grilp to a Draw Steel encounter in The DM Screen.

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