Grilp
Level 4 Minion Ambusher (Devil, Hobgoblin, Infernal)
Draw Steel: Monsters (Book Two)
Grilp is a level 4 minion ambusher (devil, hobgoblin, infernal) for Draw Steel. It has 8 Stamina and an Encounter Value of 6.
- Level
- 4
- Organization
- Minion
- Role
- Ambusher
- Encounter Value
- 6
- Size
- 1T
- Speed
- 7
- Stamina
- 8
- Stability
- 0
- Free Strike
- 3
- Movement
- Fly
- Immunities
- Fire 2
- Might
- -1
- Agility
- +3
- Reason
- +0
- Intuition
- +1
- Presence
- +0
Traits
Bat Out Of Hell
Any enemy who makes a saving throw takes a -1 penalty to the saving throw for each grilp adjacent to them.
Shifting Camouflage
The grilp has concealment from all creatures.
Actions
Flyby Bite
Melee, Strike, Weapon
2d10 + 3
- 11 or lower
- 3 damage
- 12 to 16
- 5 damage
- 17 or higher
- 7 damage; the grilp shifts up to 2 squares
The grilp moves up to their speed and can attempt to hide.
Common questions
What level is Grilp in Draw Steel?
Grilp is a level 4 minion ambusher in Draw Steel.
What is Grilp's Encounter Value?
Grilp has an Encounter Value (EV) of 6, the number Draw Steel uses to budget encounters.
Add Grilp to a Draw Steel encounter in The DM Screen.
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