Essence of Storms
Level 3 Elite Harrier (Elemental)
Draw Steel: Monsters (Book Two)
Essence of Storms is a level 3 elite harrier (elemental) for Draw Steel. It has 100 Stamina and an Encounter Value of 20.
- Level
- 3
- Organization
- Elite
- Role
- Harrier
- Encounter Value
- 20
- Size
- 1S
- Speed
- 8
- Stamina
- 100
- Stability
- 0
- Free Strike
- 5
- Movement
- Fly
- Immunities
- Lightning 5
- Might
- +1
- Agility
- +2
- Reason
- -1
- Intuition
- +0
- Presence
- +2
Traits
Convocation of Squalls
Magic, Ranged; Maneuver; Ranged 5; Self or one elemental. Effect: Until the start of the essence’s next turn, the target has lightning immunity 5. 3 Malice: Until the end of the encounter, a vortex surrounds the target in a 3 aura. The area is difficult terrain for enemies. Additionally, at the end of each of the target’s turns, they can push one creature in the area up to 5 squares.
Thunderclap
Magic, Ranged; Triggered action; Ranged 5; The triggering creature. 1 Malice. Trigger: A creature within distance deals damage to the essence. Effect: The target takes 5 lightning damage.
Fickle and Free
The essence can’t be restrained, slowed, or knocked prone, and they ignore difficult terrain.
Actions
Bluster
Area, Magic
2d10 + 2
- 11 or lower
- 5 damage
- 12 to 16
- 5 damage, 4 lightning damage; push 1
- 17 or higher
- 5 damage, 7 lightning damage; push 3
The essence shifts up to 3 squares before or after using this ability.
Common questions
What level is Essence of Storms in Draw Steel?
Essence of Storms is a level 3 elite harrier in Draw Steel.
What is Essence of Storms's Encounter Value?
Essence of Storms has an Encounter Value (EV) of 20, the number Draw Steel uses to budget encounters.
Add Essence of Storms to a Draw Steel encounter in The DM Screen.
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