Devil Magistrate

Level 6 Elite Harrier (Devil, Infernal)

Draw Steel: Monsters (Book Two)

Devil Magistrate is a level 6 elite harrier (devil, infernal) for Draw Steel. It has 160 Stamina and an Encounter Value of 32.

Level
6
Organization
Elite
Role
Harrier
Encounter Value
32
Size
1M
Speed
7
Stamina
160
Stability
0
Free Strike
7
Movement
none
Immunities
Fire 5
Might
+1
Agility
+3
Reason
+0
Intuition
+1
Presence
+2

Traits

Justice Turns Its Gaze

Maneuver. Self. Self. Effect: The magistrate turns invisible until the start of their next turn, and can attempt to hide as a free maneuver before the end of the current turn.

Leading

Whenever the magistrate moves away from an enemy who is adjacent to one of the magistrate's allies, they can shift instead.

True Name

If a creature within 10 squares speaks the magistrate's true name, the magistrate loses their damage immunities, any nondamaging effects of their signature ability, and their Devilish Charm ability until the end of the encounter.

Actions

Edge of the Law

Melee, Strike, Weapon

Main action · Melee 1 · Target: Two creatures or objects

2d10 + 3

11 or lower
10 damage
12 to 16
15 damage
17 or higher
18 fire damage; r<3] dazed (save ends)

The magistrate shifts up to 3 squares before or after using this ability, or between each strike.

Verdict

Melee, Strike, Weapon

Main action · Melee 1 · Target: One creature

2d10 + 3

11 or lower
11 damage
12 to 16
17 damage
17 or higher
21 damage

This ability has a double edge if the magistrate was hidden from the target, and deals an extra 5 damage if the target is dazed.

Devilish Charm

Magic, Ranged

Triggered action · Ranged 5 · Target: The triggering creature

Power roll

11 or lower
The magistrate chooses a new target for the strike.
12 to 16
The magistrate halves the triggering damage.
17 or higher
The target takes a bane on the strike.

The target makes a Presence test.

Common questions

What level is Devil Magistrate in Draw Steel?

Devil Magistrate is a level 6 elite harrier in Draw Steel.

What is Devil Magistrate's Encounter Value?

Devil Magistrate has an Encounter Value (EV) of 32, the number Draw Steel uses to budget encounters.

Add Devil Magistrate to a Draw Steel encounter in The DM Screen.

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