Wall of Thorns
6th-level Conjuration
System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11
Wall of Thorns is a 6th-level conjuration spell in D&D 5e (2024). You create a wall of tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a…
- Casting Time
- 1 action
- Range
- 120 feet
- Components
- V, S, M (a handful of thorns)
- Duration
- Concentration, up to 10 minutes
- Damage Type
- Slashing
- Classes
- Druid
You create a wall of tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight. When the wall appears, each creature in its area makes a Dexterity saving throw, taking 7d8 Piercing damage on a failed save or half as much damage on a successful one. A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters a space in the wall on a turn or ends its turn there, the creature makes a Dexterity saving throw, taking 7d8 Slashing damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn.
Using a higher-level spell slot
Both types of damage increase by 1d8 for each spell slot level above 6.
Common questions
What level is Wall of Thorns?
Wall of Thorns is a 6th-level conjuration spell in the 2024 D&D rules.
What is the casting time of Wall of Thorns?
Wall of Thorns has a casting time of 1 action, with a range of 120 feet.
Does Wall of Thorns require concentration?
Yes. Wall of Thorns requires concentration, lasting 10 minutes.