Magic Weapon
2nd-level Transmutation
System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11
Magic Weapon is a 2nd-level transmutation spell in D&D 5e (2024). You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again.
- Casting Time
- bonus-action
- Range
- Touch
- Components
- V, S
- Duration
- 1 hour
- Classes
- Paladin, Ranger, Sorcerer, Wizard
You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again.
Using a higher-level spell slot
The bonus increases to +2 with a level 3-5 spell slot. The bonus increases to +3 with a level 6+ spell slot.
Common questions
What level is Magic Weapon?
Magic Weapon is a 2nd-level transmutation spell in the 2024 D&D rules.
What is the casting time of Magic Weapon?
Magic Weapon has a casting time of bonus-action, with a range of Touch.
Does Magic Weapon require concentration?
No. Magic Weapon does not require concentration.
Roll Magic Weapon straight from your character sheet in The DM Screen.
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