Magic Weapon

2nd-level Transmutation

System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11

Magic Weapon is a 2nd-level transmutation spell in D&D 5e (2024). You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again.

Casting Time
bonus-action
Range
Touch
Components
V, S
Duration
1 hour
Classes
Paladin, Ranger, Sorcerer, Wizard

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again.

Using a higher-level spell slot

The bonus increases to +2 with a level 3-5 spell slot. The bonus increases to +3 with a level 6+ spell slot.

Common questions

What level is Magic Weapon?

Magic Weapon is a 2nd-level transmutation spell in the 2024 D&D rules.

What is the casting time of Magic Weapon?

Magic Weapon has a casting time of bonus-action, with a range of Touch.

Does Magic Weapon require concentration?

No. Magic Weapon does not require concentration.

Roll Magic Weapon straight from your character sheet in The DM Screen.

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Portions of this product include material from the Systems Reference Document 5.2 and are licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Licensed under Creative Commons Attribution 4.0 International (CC-BY-4.0).