Heroes' Feast
6th-level Conjuration
System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11
Heroes' Feast is a 6th-level conjuration spell in D&D 5e (2024). You conjure a feast that appears on a surface in an unoccupied 10-foot Cube next to you. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don't set in until this hour is over. Up to twelve creatures…
- Casting Time
- 1 minute
- Range
- Self
- Components
- V, S, M (a gem-encrusted bowl worth 1,000+ GP, which the spell consumes)
- Duration
- Instantaneous
- Damage Type
- Poison
- Classes
- Bard, Cleric, Druid
You conjure a feast that appears on a surface in an unoccupied 10-foot Cube next to you. The feast takes 1 hour to consume and disappears at the end of that time, and the beneficial effects don't set in until this hour is over. Up to twelve creatures can partake of the feast. A creature that partakes gains several benefits, which last for 24 hours. The creature has Resistance to Poison damage, and it has Immunity to the Frightened and Poisoned conditions. Its Hit Point maximum also increases by 2d10, and it gains the same number of Hit Points.
Common questions
What level is Heroes' Feast?
Heroes' Feast is a 6th-level conjuration spell in the 2024 D&D rules.
What is the casting time of Heroes' Feast?
Heroes' Feast has a casting time of 1 minute, with a range of Self.
Does Heroes' Feast require concentration?
No. Heroes' Feast does not require concentration.
Roll Heroes' Feast straight from your character sheet in The DM Screen.
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