Heal

6th-level Abjuration

System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11

Heal is a 6th-level abjuration spell in D&D 5e (2024). Choose a creature that you can see within range. Positive energy washes through the target, restoring 70 Hit Points. This spell also ends the Blinded, Deafened, and Poisoned conditions on the target.

Casting Time
1 action
Range
60 feet
Components
V, S
Duration
Instantaneous
Classes
Cleric, Druid

Choose a creature that you can see within range. Positive energy washes through the target, restoring 70 Hit Points. This spell also ends the Blinded, Deafened, and Poisoned conditions on the target.

Using a higher-level spell slot

The healing increases by 10 for each spell slot level above 6.

Common questions

What level is Heal?

Heal is a 6th-level abjuration spell in the 2024 D&D rules.

What is the casting time of Heal?

Heal has a casting time of 1 action, with a range of 60 feet.

Does Heal require concentration?

No. Heal does not require concentration.

Roll Heal straight from your character sheet in The DM Screen.

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Portions of this product include material from the Systems Reference Document 5.2 and are licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Licensed under Creative Commons Attribution 4.0 International (CC-BY-4.0).