Heal
6th-level Abjuration
System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11
Heal is a 6th-level abjuration spell in D&D 5e (2024). Choose a creature that you can see within range. Positive energy washes through the target, restoring 70 Hit Points. This spell also ends the Blinded, Deafened, and Poisoned conditions on the target.
- Casting Time
- 1 action
- Range
- 60 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Cleric, Druid
Choose a creature that you can see within range. Positive energy washes through the target, restoring 70 Hit Points. This spell also ends the Blinded, Deafened, and Poisoned conditions on the target.
Using a higher-level spell slot
The healing increases by 10 for each spell slot level above 6.
Common questions
What level is Heal?
Heal is a 6th-level abjuration spell in the 2024 D&D rules.
What is the casting time of Heal?
Heal has a casting time of 1 action, with a range of 60 feet.
Does Heal require concentration?
No. Heal does not require concentration.
Roll Heal straight from your character sheet in The DM Screen.
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