Darkness
2nd-level Evocation
System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11
Darkness is a 2nd-level evocation spell in D&D 5e (2024). For the duration, magical Darkness spreads from a point within range and fills a 15-foot-radius Sphere. Darkvision can't see through it, and nonmagical light can't illuminate it. Alternatively, you cast the spell on an object that isn't being worn or carried…
- Casting Time
- 1 action
- Range
- 60 feet
- Components
- V, M (bat fur and a piece of coal)
- Duration
- Concentration, up to 10 minutes
- Classes
- Sorcerer, Warlock, Wizard
For the duration, magical Darkness spreads from a point within range and fills a 15-foot-radius Sphere. Darkvision can't see through it, and nonmagical light can't illuminate it. Alternatively, you cast the spell on an object that isn't being worn or carried, causing the Darkness to fill a 15-foot Emanation originating from that object. Covering that object with something opaque, such as a bowl or helm, blocks the Darkness. If any of this spell's area overlaps with an area of Bright Light or Dim Light created by a spell of level 2 or lower, that other spell is dispelled.
Common questions
What level is Darkness?
Darkness is a 2nd-level evocation spell in the 2024 D&D rules.
What is the casting time of Darkness?
Darkness has a casting time of 1 action, with a range of 60 feet.
Does Darkness require concentration?
Yes. Darkness requires concentration, lasting 10 minutes.
Roll Darkness straight from your character sheet in The DM Screen.
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