Blindness/Deafness

2nd-level Transmutation

System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11

Blindness/Deafness is a 2nd-level transmutation spell in D&D 5e (2024). One creature that you can see within range must succeed on a Constitution saving throw, or it has the Blinded or Deafened condition (your choice) for the duration. At the end of each of its turns, the target repeats the save, ending the spell on…

Casting Time
1 action
Range
120 feet
Components
V
Duration
1 minute
Classes
Bard, Cleric, Sorcerer, Wizard

One creature that you can see within range must succeed on a Constitution saving throw, or it has the Blinded or Deafened condition (your choice) for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.

Using a higher-level spell slot

You can target one additional creature for each spell slot level above 2.

Common questions

What level is Blindness/Deafness?

Blindness/Deafness is a 2nd-level transmutation spell in the 2024 D&D rules.

What is the casting time of Blindness/Deafness?

Blindness/Deafness has a casting time of 1 action, with a range of 120 feet.

Does Blindness/Deafness require concentration?

No. Blindness/Deafness does not require concentration.

Roll Blindness/Deafness straight from your character sheet in The DM Screen.

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Portions of this product include material from the Systems Reference Document 5.2 and are licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Licensed under Creative Commons Attribution 4.0 International (CC-BY-4.0).