Wand of Magic Missiles

Uncommon Wands

System Reference Document 5.2 (D&D 2024) · Content reviewed 2026-07-11

Wand of Magic Missiles: Uncommon Wands. Wand This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Magic Missile from it. For 1 charge, you cast the level 1 version of the spell. You can increase the spell's level by 1 for each additional charge you expend. Regaining Charges. The…

Rarity
Uncommon
Type
Wands
Attunement
Not required

This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Magic Missile from it. For 1 charge, you cast the level 1 version of the spell. You can increase the spell's level by 1 for each additional charge you expend.

Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.

Common questions

Does Wand of Magic Missiles require attunement?

No. Wand of Magic Missiles works without attunement.

How rare is Wand of Magic Missiles?

Wand of Magic Missiles is a uncommon wand in the 2024 D&D rules.

Drop Wand of Magic Missiles into a character's inventory in The DM Screen.

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Portions of this product include material from the Systems Reference Document 5.2 and are licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Licensed under Creative Commons Attribution 4.0 International (CC-BY-4.0).